Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
With MicroMacro: Crime City – All In, the next district of the crime-ridden black-and-white metropolis Crime City now opens up for the players.
Core mechanisms
Key systems that shape the decisions players make.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Deduction
Combine clues and exclusions to identify hidden information.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
With MicroMacro: Crime City – All In, the next district of the crime-ridden black-and-white metropolis Crime City now opens up for the players. On a new, huge city map, which seamlessly follows the previous plans, 16 tricky crime cases are again waiting to be solved by one to four amateur detectives. These are brand new stories, more sophisticated and criminal than ever before! The aim is to determine motives, find evidence and convict the perpetrators. An attentive eye is just as much in demand as creative powers of deduction to unravel everything on the 75 x 110 cm game board. As a little help, a magnifying glass is included in the game and the individual cases are again marked with symbols, so that parents can decide which cases even the youngest investigators may investigate and uncover. MicroMacro: Crime City 3 - All In can be played completely independently, no previous knowledge from the other two parts is required. —description from the publisher