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Micromacro: Crime City – Full House box art
Rich game profile

Micromacro: Crime City – Full House

Crimes have taken place all over the city, and you want to figure out exactly what's happened, so you'll need to look closely at the giant city map (75 x 110 cm) to find all the hidden information and trace the trails of those who had it in for their foes. MicroMacro: Crime City...

Players

1-4

Time

15-45

Age

10+

Weight

1.21

Rating

7.71

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 1.8

Low interaction

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction

Replay value

micromacro: crime city – full house has a high replayability score due to its variability in gameplay, strategic depth, and scalability. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. Players have room to improve their strategy over time, and the game adapts well to different player counts. It is relatively easy to learn, making it accessible to a wide range of players.

Luck profile

Micromacro: Crime City - Full House has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Crimes have taken place all over the city, and you want to figure out exactly what's happened, so you'll need to look closely at the giant city map (75 x 110 cm) to find all the hidden information and trace the trails of those who had it in for their foes. MicroMacro: Crime City – Full House includes 16 cases for you to solve. Each case includes a number of cards that ask you to find something on the map or uncover where someone has gone or otherwise reveal information relevant to a case. The city map serves as a map in time as well as space, so you'll typically find people in multiple locations throughout the streets and buildings, and you need to piece together what happened, whether by going through the case card by card or by reading only the starting card in the case and trying to figure out everything that happened for yourself. Will you be able to answer all questions about the case without fail? Unlike the original MicroMacro: Crime City, Full House marks each case with symbols so that parents can decide which cases the youngest investigators are cleared to research.

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