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Hms Dolores box art
2016 Ranked #4,874

Hms Dolores

A negotiation game where pirates split newly revealed treasure by choosing peace, war, or first pick simultaneously. Cooperation divides loot, but mutual greed destroys it, making every neighborly deal a prisoner’s-dilemma calculation.

Party Games Card Game Negotiation Prisoner's Dilemma Rock-Paper-Scissors

Players

2-4

Play time

Not listed

Age

14+

Complexity

1.35/5

Rating

6.12

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game. Do you cooperate and risk getting outsmarted by a greedy player? Or do you compete and risk losing everything? You are pirates who just looted a ship and must negotiate how to split the treasure. There are seven types of loot with values from 1 to 3. At the end of the game, you only score the treasure types you have the most and least of. On each turn, open four new treasures: two in front of you and two in front of your neighbour. Simultaneously decide how to split them. Choices: Peace (I want the 2 in front of me) War (I want them all) First pick (I want just one, pick first) If both players choose peace, split the loot evenly. If both choose war, lose all treasure. If both choose first pick, lose all treasure and one of your gained treasure columns. The game continues until the Dawn Card is drawn. 15 minutes!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
20 min
Age
14+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
Bruno Faidutti Eric M. Lang

Artists

1
Vincent Dutrait

Publishers

3
asmodee Granna Lui-même

Linked items

No published linked games yet.