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Yokohama box art

Yokohama

7.81

Move assistants through shops to fulfill orders and develop engines.

Year2016 Players2-4 Time?-? Weight3.31 Age14+
Strategy Economic Contracts End Game Bonuses Grid Movement Cities: Yokohama (Japan) Country: Japan
Takenoko box art

Takenoko

7.22

Move pieces across a map while planning position and timing.

Year2011 Players2-4 Time?-? Weight1.98 Age8+
Family Animals Environmental Farming Action Points Contracts Dice Rolling Animals: Pandas Components: 3-Dimensional (3D)
Hanabi box art

Hanabi

7.04

Coordinate shared actions while clues or threats pressure the group.

Year2010 Players2-5 Time?-? Weight1.69 Age8+
Family Card Game Deduction Memory Communication Limits Cooperative Game Hand Management Country: Japan Digital Implementations: Board Game Arena
Empire Of The Sun box art

Empire Of The Sun

8.27

Maneuver forces across tactical or historical battle maps.

Year2005 Players1-2 Time?-? Weight4.36 Age12+
Wargames Nautical Wargame World War II Action Points Campaign / Battle Card Driven Dice Rolling Continents: Asia Country: Japan
Samurai Spirit box art

Samurai Spirit

6.61

Coordinate with teammates to solve the game's shared challenge.

Year2014 Players1-7 Time?-? Weight2.13 Age9+
Strategy Animals Fantasy Fighting Cooperative Game Push Your Luck Variable Player Powers Country: Japan Theme: Samurai
Shadows Of Brimstone: Forbidden Fortress box art

Shadows Of Brimstone: Forbidden Fortress

8.55

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-4 Time?-? Weight3.58 Age12+
Thematic Adventure Exploration Fantasy Cooperative Game Dice Rolling Grid Movement Category: Dungeon Crawler Country: Japan
The Ravens Of Thri Sahashri box art

The Ravens Of Thri Sahashri

7.11

Coordinate shared actions while clues or threats pressure the group.

Year2013 Players2 Time?-? Weight3.41 Age12+
Thematic Card Game Deduction Communication Limits Cooperative Game Deduction Country: Japan Players: Two Player Only Games
Flat Top box art

Flat Top

7.36

Maneuver forces across tactical or historical battle maps.

Year1977 Players2 Time?-? Weight4.23 Age12+
Wargames Aviation / Flight Nautical Wargame Dice Rolling Events Grid Movement Country: Japan Country: Solomon Islands
Fuji box art

Fuji

6.63

Coordinate with teammates to solve the game's shared challenge.

Year2018 Players2-4 Time30-45 Weight2.17 Age10+
Family Dice Communication Limits Cooperative Game Dice Rolling Country: Japan Mountains: Mount Fuji (Japan)
Tokyo Metro box art

Tokyo Metro

7.28

Bluff, read opponents, and time reveals around hidden information.

Year2018 Players1-5 Time60-90 Weight3.31 Age14+
Economic Educational Territory Building Area Majority / Influence Auction/Bidding Betting and Bluffing Cities: Tokyo (Japan) Country: Japan
Shadows In Kyoto box art

Shadows In Kyoto

6.84

Use clues and contradictions to deduce hidden information.

Year2017 Players2 Time15-30 Weight2.08 Age10+
Abstract Strategy Abstract Strategy Bluffing Deduction Grid Movement Hand Management Secret Unit Deployment Cities: Kyoto (Japan) Country: Japan
Commands & Colors: Samurai Battles box art

Commands & Colors: Samurai Battles

8.08

Play command cards to maneuver forces across tactical battle maps.

Year2021 Players2 Time?-? Weight2.85 Age14+
Wargames Medieval Pike and Shot Renaissance Command Cards Dice Rolling Grid Movement Admin: Better Description Needed! Country: Japan
Haru Ichiban box art

Haru Ichiban

6.63

Remember hidden information and use recall to make better choices.

Year2014 Players2 Time?-? Weight1.79 Age8+
Abstract Abstract Strategy Animals Puzzle Grid Movement Hand Management Memory Animals: Frogs / Toads Components: 5 x 5 Grids
Y?kai box art

Y?kai

6.66

Coordinate with teammates to solve the game's shared challenge.

Year2019 Players2-4 Time15-35 Weight1.6 Age10+
Abstract Family Memory Mythology Puzzle Communication Limits Cooperative Game Grid Movement Country: Japan Digital Implementations: Board Game Arena
Carrier: The Southwest Pacific Campaign – 1942-1943 box art

Carrier: The Southwest Pacific Campaign – 1942-1943

7.45

Maneuver forces across tactical or historical battle maps.

Year1990 Players1-2 Time180-360 Weight3.99 Age12+
Wargames Aviation / Flight Nautical Wargame Dice Rolling Events Grid Movement Continents: Asia Country: Japan
Nekojima box art

Nekojima

7.59

Coordinate with teammates to solve the game's shared challenge.

Year2023 Players1-5 Time15-30 Weight1.09 Age7+
Action / Dexterity Party Game Cooperative Game Dice Rolling Single Loser Game Animals: Cats Components: Wooden pieces & boards
Okko: Era Of The Asagiri box art

Okko: Era Of The Asagiri

6.71

Play linked scenarios where mission goals shape each session.

Year2008 Players2 Time?-? Weight2.24 Age12+
Thematic Comic Book / Strip Fantasy Fighting Area Majority / Influence Dice Rolling Die Icon Resolution Components: Dice with Icons Country: Japan
Tenkatoitsu box art

Tenkatoitsu

8.36

Maneuver forces across tactical or historical battle maps.

Year2016 Players1-2 Time180-420 Weight3.5 Age?+
Wargames Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Grid Movement Country: Japan History: Sengoku Period
Tokyo Express: The Guadalcanal Naval Campaign – 1942 box art

Tokyo Express: The Guadalcanal Naval Campaign – 1942

7.28

Play linked scenarios where mission goals shape each session.

Year1988 Players1-2 Time?-? Weight4.03 Age12+
Wargames Nautical Wargame World War II Dice Rolling Grid Movement Hexagon Grid Country: Japan Country: Solomon Islands
Fuji Koro box art

Fuji Koro

6.89

Coordinate with teammates to solve the game's shared challenge.

Year2019 Players1-6 Time60-120 Weight2.95 Age12+
Adventure Dice Exploration Action Points Cooperative Game Dice Rolling Country: Japan Crowdfunding: Kickstarter
Say Bye To The Villains box art

Say Bye To The Villains

6.33

Coordinate with teammates to solve the game's shared challenge.

Year2012 Players3-8 Time?-? Weight2.17 Age14+
Thematic Card Game Cooperative Game Hand Management Country: Japan Series: Big in Japan (AEG)
Submarine box art

Submarine

6.57

Maneuver forces across tactical or historical battle maps.

Year1976 Players1-6 Time60-180 Weight3.25 Age12+
Wargames Nautical Wargame World War II Action Queue Dice Rolling Events Country: Japan Mechanism: Hidden Movement
Kumo Hogosha box art

Kumo Hogosha

6.62

Move pieces across a map while planning position and timing.

Year2015 Players2-4 Time25-30 Weight2.23 Age8+
Abstract Abstract Strategy Fighting Action Points Action Queue Grid Movement Country: Japan Digital Implementations: Tabletopia
Yashima: Legend Of The Kami Masters box art

Yashima: Legend Of The Kami Masters

6.92

Move pieces across a map while planning position and timing.

Year2015 Players2-4 Time?-? Weight2.71 Age14+
Strategy Card Game Collectible Components Fantasy Grid Movement Hand Management Hexagon Grid Country: Japan Crowdfunding: Kickstarter