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Fuji Koro box art
2019 Ranked #4,851

Fuji Koro

An adventure game where samurai explore a volcano, gather relics and resources, craft gear, and escape before eruption. Dragons and sinking temples create escalating danger, while competitive or cooperative play changes how heroes confront the crisis.

Adventure Dice Action Points Modular Board

Players

1-6

Play time

60-120 min

Age

12+

Complexity

2.95/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Japan H?sei 4 (1707). Mount Fuji is on the verge of erupting.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Japan H?sei 4 (1707). Mount Fuji is on the verge of erupting. Red hot lava will soon consume the three secret Seien-ji (???), sacred temples hidden deep in the bowels of the volcano. The Sh?gun is determined to preserve the precious heritage and sends his most noble and gifted samurai warriors on a quest inside the volcano to retrieve the valuable goods. After a grueling climb through snowstorms and treacherous rocky terrain the samurai find the entrance that leads down into the cavern. The volcano rumbles and the walls start shaking! The floor underneath their feet crumbles and our brave samurai fall into the huge cavern that contains the three temples, which are slowly sinking into the smoldering lava. It is now up to our heroes to explore the cavern and find as many of the relics, sacred scrolls, and monks as possible, to bring back safely to the Shogun before the volcano erupts and all is lost forever. Fuji Koro can be played in a competitive mode with 2 to 6 players or a cooperative mode with 1 to 6 players. Players will try and gather sacred scrolls and blueprints for magical weapons, gather resources, craft the best possible gear, and try to get out of the volcano before it fully erupts. To make matter worse, players will encounter fantastical dragons on their journey throughout the volcano, that they will have to try and defeat by themselves or with the help of other players. The game continues until the end phase of the game, which is triggered by one player reaching 30 victory points. Once that happens, players will have 8 final turns to escape the volcano. To win the game, a player will have to score the most victory points by defeating dragons, exploring the cave, crafting the right weapons and bringing magical gear, dragon teeth and monks to the Sh?gun during the end phase of the game. —description from the publisher

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
2–4
Play time
60–120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Jerome Demeyere

Artists

1
Miguel Coimbra

Publishers

1
Game Brewer

Linked items

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