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Twilight Struggle
8.25Manage card events and influence in a tense Cold War tug-of-war.
Cthulhu: Death May Die
8.18Interrupt rituals with wild dice combat and escalating investigator powers.
Age Of Steam
7.84Build rail links and deliver goods under ruthless income pressure.
Fire In The Lake
8.06Maneuver forces across tactical or historical battle maps.
Freedom: The Underground Railroad
7.58Coordinate with teammates to solve the game's shared challenge.
Carson City
7.22Place workers to claim actions and turn resources into plans.
Churchill
7.67Play event cards to drive map pressure and long-term timing.
D-day At Omaha Beach
8.30Coordinate with teammates to solve the game's shared challenge.
Empire Of The Sun
8.27Maneuver forces across tactical or historical battle maps.
King Of New York
6.89Draft from shared options to assemble a plan over successive turns.
Washington's War
7.61Play event cards to drive map pressure and long-term timing.
Battle-cry
7.15Play command cards to maneuver forces across tactical battle maps.
1812: The Invasion Of Canada
7.33Play event cards to drive map pressure and long-term timing.
For The People
7.78Maneuver forces across tactical or historical battle maps.
On Tour
6.90Mark choices on a sheet to build patterns and complete objectives.
The Hunters: German U-boats At War, 1939-43
7.73Play linked scenarios where mission goals shape each session.
Hit Z Road
6.77Compete for contested options while managing cost and timing.
The Civil War 1861-1865
7.73Maneuver forces across tactical or historical battle maps.
A House Divided: War Between The States 1861-65
7.07Maneuver forces across tactical or historical battle maps.
Wooden Ships & Iron Men
7.07Maneuver forces across tactical or historical battle maps.
Strat-o-matic Baseball
7.82Roll dice and choose how to use the results for tactical outcomes.
Breakout: Normandy
7.69Maneuver forces across tactical or historical battle maps.
B-17: Queen Of The Skies
7.12Play linked scenarios where mission goals shape each session.
Zombicide: Undead Or Alive
8.07Coordinate shared actions while clues or threats pressure the group.