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Wooden Ships & Iron Men box art
Rich game profile

Wooden Ships & Iron Men

Wooden Ships & Iron Men is a Tactical level Nautical board-wargame - Fighting ships in the Age of Sail !!! This classic title details military engagements in the golden Age of Sail with a plethora of historical scenarios. Players take their groups of ships and form their ship lin...

Players

2

Time

60-300

Age

12+

Weight

3.1

Rating

7.07

Should this hit the table?

Quick read before the metadata.

Wooden Ships & Iron Men has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Wooden Ships & Iron Men has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

Wooden Ships & Iron Men has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Wooden Ships & Iron Men has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Wooden Ships & Iron Men is a Tactical level Nautical board-wargame - Fighting ships in the Age of Sail !!! This classic title details military engagements in the golden Age of Sail with a plethora of historical scenarios. Players take their groups of ships and form their ship lines and then go at it. The game comes with a large generic ocean map overlaid with a hex grid. The ship counters occupy two hexes and include special rules for moving and firing with this design. Players can begin with the smaller scenarios and work up to whole fleets engaged in pitched battle. Avalon Hill Complexity Rating - 6

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Editions

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Credits

People and publishers

Designers

1
S. Craig Taylor

Artists

1
Edward Moran

Publishers

2
The Avalon Hill Game Co Battleline

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