Find your next board game
2019
Ages 13+
Wits & Wagers: It's Vegas, Baby!
7.45
5-99 players
30-40 min
1.09 weight
Party Game
Trivia
Betting and Bluffing
Components: Dry Erase Markers / Dry Erase Surfaces
Game: Wits & Wagers
2010
Ages 12+
Poseidon
6.97
2-5 players
90-120 min
3.54 weight
Strategy
Economic
Mythology
Nautical
Commodity Speculation
Network and Route Building
Stock Holding
Country: Greece
Series: 18xx
2021
Ages 12+
Pax Viking
7.19
1-6 players
60-90 min
3.29 weight
Strategy
Economic
Medieval
Nautical
Area Majority / Influence
Open Drafting
Simulation
Components: Map (Continental / National scale)
Crowdfunding: Kickstarter
2011
Ages 8+
Cargo Noir
6.45
2-5 players
30-90 min
2.09 weight
Family
Economic
Auction/Bidding
Set Collection
Worker Placement
Theme: Mystery / Crime
2017
Ages 12+
Pixie Queen
7.13
2-5 players
60-120 min
3.13 weight
Strategy
Economic
Fantasy
Mythology
Auction/Bidding
Take That
Worker Placement
Crowdfunding: Kickstarter
Theme: Villainy
2015
Ages 13+
The Red Dragon Inn 5: The Character Trove
7.65
2-4 players
30-60 min
2 weight
Card Game
Fantasy
Humor
Betting and Bluffing
Hand Management
Player Elimination
Crowdfunding: Kickstarter
Game: The Red Dragon Inn
2011
Ages 14+
Mundus Novus
6.65
2-6 players
45-60 min
2.18 weight
Family
Strategy
Card Game
Economic
Nautical
Hand Management
Open Drafting
Set Collection
1993
Ages 10+
Timbuktu
6.65
3-5 players
?-? min
2.78 weight
Strategy
Deduction
Economic
Hand Management
Memory
Simultaneous Action Selection
Animals: Camels
Continents: Africa
1991
Ages 12+
Silverton
7.11
1-6 players
?-? min
3.24 weight
Strategy
American West
Economic
Trains
Commodity Speculation
Dice Rolling
Network and Route Building
Admin: Better Description Needed!
Components: Map (Regional scale)
2009
Ages 13+
Last Train To Wensleydale
7.09
3-4 players
?-? min
3.25 weight
Strategy
Economic
Trains
Auction/Bidding
Network and Route Building
Pick-up and Deliver
Country: England
Series: Cube Rails
2006
Ages 12+
Canal Mania
6.89
2-5 players
?-? min
2.89 weight
Strategy
Economic
Transportation
Network and Route Building
Open Drafting
Pick-up and Deliver
Country: England
History: Industrial Revolution
2015
Ages 8+
Letter Tycoon
6.77
2-5 players
?-? min
1.97 weight
Family
Economic
Word Game
Commodity Speculation
Hand Management
Set Collection
Digital Implementations: Board Game Arena
Digital Implementations: Tabletopia
2017
Ages 8+
One Night Ultimate Alien
6.90
4-10 players
?-? min
1.89 weight
Party
Bluffing
Card Game
Deduction
Hidden Roles
Role Playing
Roles with Asymmetric Information
Components: Digital Hybrid â?? App/Website Required
Creatures: Aliens / Extraterrestrials
2019
Ages 12+
Stay Cool
7.03
3-7 players
10-30 min
1 weight
Party
Party Game
Real-time
Trivia
Real-Time
Components: Sand Timers
2005
Ages 14+
18mex
7.71
3-5 players
?-? min
3.86 weight
Strategy
Economic
Trains
Transportation
Hexagon Grid
Network and Route Building
Stock Holding
Admin: Better Description Needed!
Country: Mexico
2000
Ages 10+
Merchants Of Amsterdam
6.71
3-5 players
?-? min
2.63 weight
Strategy
Economic
Real-time
Renaissance
Area Majority / Influence
Auction: Dexterity
Auction: Dutch
Cities: Amsterdam (The Netherlands)
Country: Netherlands
2009
Ages 8+
Bezzerwizzer +
6.41
2-99 players
?-? min
1.57 weight
Family
Party
Card Game
Educational
Music
Betting and Bluffing
Simultaneous Action Selection
Game: Bezzerwizzer
2021
Ages 14+
Mobile Markets: A Smartphone Inc. Game
7.26
1-4 players
40-80 min
2.8 weight
Economic
Industry / Manufacturing
Action Queue
Deck, Bag, and Pool Building
Layering
Players: Games with Solitaire Rules
Series: Smartphone Inc.
2003
Ages 10+
Coyote
6.64
3-6 players
20-30 min
1.19 weight
Party
Bluffing
Card Game
Deduction
Player Elimination
Animals: Coyotes
Mechanism: Deduction â?? Blind Man's Bluff
2016
Ages 12+
Ave Roma
7.14
2-5 players
45-120 min
3.74 weight
Strategy
Ancient
Civilization
Economic
Set Collection
Variable Phase Order
Variable Player Powers
Ancient: Rome
Crowdfunding: Kickstarter
2015
Ages 14+
Tesla Vs. Edison: War Of Currents
6.68
2-5 players
?-? min
3.24 weight
Strategy
Bluffing
Card Game
Economic
Action Points
Commodity Speculation
Hand Management
Crowdfunding: Giochistarter
Crowdfunding: Kickstarter
2007
Ages 10+
Neue Heimat
7.28
2-5 players
?-? min
2.68 weight
Strategy
City Building
Economic
Auction/Bidding
Components: 3-Dimensional (3D)
2014
Ages 12+
Greenland
6.94
1-3 players
60-120 min
3.24 weight
Thematic
Card Game
Economic
Medieval
Auction/Bidding
Dice Rolling
Simulation
Islands: Greenland (Denmark)
Mechanism: Tableau Building
2020
Ages 7+
Poetry For Neanderthals
6.70
2-12 players
?-? min
1.09 weight
Party
Humor
Party Game
Prehistoric
Communication Limits
Real-Time
Team-Based Game
Components: Inflatable
Components: Sand Timers