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Neue Heimat box art

Neue Heimat

Players

2-5

Time

?-?

Age

10+

Weight

2.68

Rating

7.28

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Replay value

neue heimat has a high variability gameboard, good expansions available, deep strategic possibilities, moderate player interaction, good scalability, and moderate easiness to learn. Overall, it offers a highly replayable experience with a score of 7.85 out of 10.

Luck profile

Neue Heimat has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Neue Heimat strikes a good balance between luck and strategy, making it an engaging and strategic board game.

Overview

Tactical bidding game about building the highest scoring houses in three building rows. The levels are different coloured cubes with numbers from 1 to 6 on it, that are dealt via auction in each round. The first one of a new colour you purchase fixes this colour as yours for the rest of the game and the final scoring. Players also bid for additional pieces to shorten (or lengthen) the lanes and rooftops to finish the houses. You pay with cheques, each of 1 million euros and can establish an "illegal cashbox", counting at the final scoring, too. The game ends, when there are two rows completed. The houses on these score positive points, regarding the numbers on the levels and the rooftops, the ones in the third row are scored negative. Tough bidding game, unforgiving and rather deep for the way it looks. Klaus Zoch and some friends established an extra mini-publisher called "Chili-Games" for games like this, which don`t fit into the more family-fun-program of his Zoch-verlag.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Klaus Zoch

Publishers

1
Chili Spiele