Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Tactical bidding game about building the highest scoring houses in three building rows. The levels are different coloured cubes with numbers from 1 to 6 on it, that are dealt via auction in each round.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Tactical bidding game about building the highest scoring houses in three building rows. The levels are different coloured cubes with numbers from 1 to 6 on it, that are dealt via auction in each round. The first one of a new colour you purchase fixes this colour as yours for the rest of the game and the final scoring. Players also bid for additional pieces to shorten (or lengthen) the lanes and rooftops to finish the houses. You pay with cheques, each of 1 million euros and can establish an "illegal cashbox", counting at the final scoring, too. The game ends, when there are two rows completed. The houses on these score positive points, regarding the numbers on the levels and the rooftops, the ones in the third row are scored negative. Tough bidding game, unforgiving and rather deep for the way it looks. Klaus Zoch and some friends established an extra mini-publisher called "Chili-Games" for games like this, which don`t fit into the more family-fun-program of his Zoch-verlag.