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Augsburg 1520 box art

Augsburg 1520

Players

2-5

Time

25-75

Age

12+

Weight

2.67

Rating

6.42

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Augsburg 1520 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Augsburg 1520 offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.05.

Luck profile

Augsburg 1520 has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From Alea: The game is about Jakob Fugger, who was probably the wealthiest man of his time. “Jakob the Rich,” as he was named in his time, owned so much money that he loaned money to a host of counts and kings. Often, they were not able to repay him in cash, so they awarded him special privileges, such as trade rights and offices. 2 to 5 players ages 12 and up assume the role of the merchants from Augsburg and try to get what they can -- by means of auctions -- from the nobility, thus increasing their wealth and particularly their social status. The game play uses a simple bidding mechanism. Each round, players offer cards of varying values in a series of five auctions. Once a bid is made, players either raise the bid, call, or drop. The winning player may choose from a set of possible actions that increase abilities (and more importantly, points). After a number of rounds (dependent on the number of players), scores are tallied. It's that simple. This is a game by Karsten Hartwig, whose other game “Chinatown” was already published by Alea. Game length varies -- depending on the number of players -- between 25 to 90 minutes. The difficulty level is a 4 on the Alea 1-10 scale (the same as Ra). Besides the players’ tableaus and a game board, there are 90 game cards and various game chits. This game is #3 in the Alea medium box series.

Editions

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Credits

Designers

1
Karsten Hartwig

Artists

1
Czarnè

Publishers

3
alea Ravensburger Rio Grande Games

Linked items

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