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Builders Of Blankenburg box art
2016 Ranked #10,375

Builders Of Blankenburg

A town-building economic game has players bid for resources, construct demanded structures, and earn prestige. District majorities, citizen needs, and disruptive events force builders to adapt their plans.

Strategy Games City Building Medieval Area Majority / Influence Auction/Bidding

Players

2-5

Play time

60-90 min

Age

13+

Complexity

2.7/5

Rating

7.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The year is 1123. A new count has been given dominion over the settlement of Blankenburg.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The year is 1123. A new count has been given dominion over the settlement of Blankenburg. People are coming to the town from the surrounding countryside in hopes of a better life. You have seen an opportunity to make your fame and fortune as the town is built. In Builders of Blankenburg you are competing to construct the town and earn the most prestige while doing so. Each player takes on a persona which provides a unique benefit during the game. You begin the game with some basic resources and a small amount of silver. While all structures can earn you prestige, only building what the town's citizens demand will earn you the silver necessary to bid for and purchase more resources. Each turn consists of four phases: Bidding (the primary means of gaining resources) Building (constructing and occasionally demolishing) Income (gaining silver for the structures you own) Marketplace (an opportunity to buy plans and resources) The game introduces the citizen track, a growing group of town folk that allows all players to see which structures will earn them income. It also serves to signal the end of the game once the town is full. The town is split into four districts, each limited in size and awarding bonuses at the end of the game for anyone who controls more of a district than their opponents. If there are no other plots on which to build, the game also ends. Beware, while the citizens are known, the best laid plans can be ruined by events and visitors to the town. The player with the greatest prestige at the end of the game is declared the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
60–90 min
Age
13+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Peter Schultz

Artists

1
Liz Stephanoff

Publishers

1
Cobblestone Games

Linked items

No published linked games yet.