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Dungeon Dwellers
6.31Build a deck or pool that turns small actions into stronger combos.
Foretold: Rise Of A God
5.89Build a deck or pool that turns small actions into stronger combos.
Dungeons Of Draggmar
6.56Make decisions quickly while the game unfolds in real time.
A Royal Will
6.80
Munchkin Wonderland
6.01
Sultans Of Wind
6.22Remember hidden information and use recall to make better choices.
Dwarves: Dig, Delve, Die
5.92Place workers to claim actions and turn resources into plans.
Magical Treehouse
5.84Make decisions quickly while the game unfolds in real time.
Those Pesky Humans!
5.79Place tiles carefully to build spatial scoring patterns.
The Witches Of Cernégula
6.51Collect matching sets while timing when to score or trade them.
Advanced Dungeons & Dragons Battlesystem
5.66Roll dice and choose how to use the results for tactical outcomes.
Valkenburg Castle
5.96Move pieces across a map while planning position and timing.
Tome: The Light Edition
7.26Play suited cards to win tricks and manage timing.
Wohrom: Swords And Magic Against Evil Forces
6.61Maneuver forces across tactical or historical battle maps.
Backstab Card Game
6.79Play event cards to drive map pressure and long-term timing.
Invisible
6.38Remember hidden information and use recall to make better choices.
Zag?ada Atlantydy
5.93Bluff, read opponents, and time reveals around hidden information.
Shazam
6.17Collect matching sets while timing when to score or trade them.
Yu-gi-oh! Dungeon Dice Monsters
6.16Place tiles carefully to build spatial scoring patterns.
Anludim
6.16Build patterns from chosen pieces to unlock scoring opportunities.
Wizard Thieves
8.39Use physical skill and timing to pull off the key moves.
Iron & Ale
6.00Use physical skill and timing to pull off the key moves.
Blades Of Legend
6.06Use clues and contradictions to deduce hidden information.
Fanhunter Batallitas
6.33Place tiles carefully to build spatial scoring patterns.