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Shazam box art
2014 Ranked #18,744

Shazam

This adventure strategy game has knights gather clues and artifacts, then overcome tests to rescue a kidnapped princess. Its two-part structure shifts from buying information to using collected tools, making early choices shape the final trials.

Adventure Collectible Components Set Collection Hand Management

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.5/5

Rating

6.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Shazam, each player assumes the role of a knight and his goal is to rescue a princess kidnapped by Torak, the evil wizard! To fulfill its mission, players must go through several cities of the kingdom in search four artifacts: a map, a sword, a key and an antidote.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Shazam, each player assumes the role of a knight and his goal is to rescue a princess kidnapped by Torak, the evil wizard! To fulfill its mission, players must go through several cities of the kingdom in search four artifacts: a map, a sword, a key and an antidote. The game is divided into two parts: the first part the players use money cards to buy clues that will lead to artifacts. For each clue purchased the player moves his marker on a specific track and get a bonus. In the second part of the game, the mechanics changes completely, and players use the collected artifacts and more help from alchemists to win four different tests, and rescue the princess. Shazam is a game in European style with medium level of complexity and can satisfy the more experienced players and more casual!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Marcos Macri

Artists

2
Sergio Roma Diego Sanchez

Publishers

2
(Self-Published) MS Jogos

Linked items

No published linked games yet.