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Invisible box art

Invisible

Players

2-10

Time

10-20

Age

6+

Weight

1

Rating

6.38

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Invisible has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

The game Invisible has a high replayability score of 8.04, indicating a great degree of variability, strategic depth, and scalability. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. Players have ample room to improve their strategy over time, and the game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it still offers a good balance between ease of learning and depth of gameplay.

Luck profile

The final luck score for Invisible is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Invisible is a simple card game in the style of Dobble, but with more gorgeous art as usual from Korona Games and more interesting methods of playing. To sum up: Just draw a card, place it face up in the middle of the table and find what is missing from the items of the wizard or the witch, or even what is the only thing there! There are some tricky cards as well, in which everything is visible or invisible. The player who tells and hits the symbol of the item first gets the card and the victory point belonging to it. It is party game and a lot of fun for all ages, just strike the symbol, take the cards and laughing will be guaranteed. —description from the publisher

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Credits

Designers

1
Norbert Kiss

Artists

1
Gyula Pozsgay

Publishers

1
Korona Games

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