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Cave Evil: Warcults
8.34Maneuver forces across tactical or historical battle maps.
Trivial Pursuit: Master Edition
6.11Roll dice and choose how to use the results for tactical outcomes.
Nut So Fast
6.75Use physical skill and timing to pull off the key moves.
Who Should We Eat?
6.43Vote, persuade, and read the table to push group decisions.
Der Wahre Walter
7.10Bluff, read opponents, and time reveals around hidden information.
Gruff
6.54Play event cards to drive map pressure and long-term timing.
Warhammer Age Of Sigmar: Warcry – Catacombs
8.09Roll dice and choose how to use the results for tactical outcomes.
Dragon Parks
6.53Collect matching sets while timing when to score or trade them.
Privacy
6.39Vote, persuade, and read the table to push group decisions.
Treasures & Traps
6.21Collect matching sets while timing when to score or trade them.
City Of Chaos
6.91Use clues and contradictions to deduce hidden information.
Papayoo
6.05Play suited cards to win tricks and manage timing.
Forbidden Bridge
6.27Use physical skill and timing to pull off the key moves.
Sky Traders
6.08Move goods between locations while optimizing routes and timing.
100 Swords: The Red Dragon's Dungeon
6.65Build a deck or pool that turns small actions into stronger combos.
Beat That!
6.53Use physical skill and timing to pull off the key moves.
One Night Werewolf
6.10Use clues and contradictions to deduce hidden information.
Dungeon Decorators
7.04Cover spaces on a grid to build a spatial scoring plan.
Batman: Everybody Lies
6.71Coordinate shared actions while clues or threats pressure the group.
Bye-bye Black Sheep
6.53Push your luck for bigger rewards while risk keeps building.
Sator Arepo Tenet Opera Rotas: Malleus Maleficarum
7.09Move pieces across a map while planning position and timing.
Anno Domini: Lifestyle
6.70Bluff, read opponents, and time reveals around hidden information.
Legend Of The Burning Sands
6.99
Mertwig's Maze
6.60Take character roles and resolve situations through narrative decisions.