Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In One Night Werewolf, a simplified version of Werewolf, there is a single night phase and a single day phase. As in werewolf, players are dealt roles which are kept hidden for the duration of the game.
Core mechanisms
Key systems that shape the decisions players make.
Hidden Roles
Players conceal team, loyalty, or identity information from one another.
Traitor Game
One or more hidden players secretly work against the group.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Voting
Players collectively approve, reject, or select an outcome through votes.
Read the full game description
In One Night Werewolf, a simplified version of Werewolf, there is a single night phase and a single day phase. As in werewolf, players are dealt roles which are kept hidden for the duration of the game. During the night phase, players who have the Sorcerer, the Werewolves, and the Phantom Thief each wake up and perform their special action for 10 seconds. During the day phase, players discuss who the werewolves are (or if there even are werewolves). Then all players vote simultaneously for a player. The player with the most votes is killed. If at least one werewolf is killed, the Human team wins. If no werewolf is killed, the Werewolf team wins.