Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager).
Core mechanisms
Key systems that shape the decisions players make.
Hidden Roles
Players conceal team, loyalty, or identity information from one another.
Negotiation
Make proposals, promises, or deals directly with other players.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Player Elimination
Players can be removed from contention before the game ends.
Asymmetric Roles
Different roles know different information and contribute in different ways.
Read the full game description
Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.