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The Werewolves Of Miller's Hollow box art
2001 Ranked #1,319

The Werewolves Of Miller's Hollow

Hidden-role social deduction game where villagers try to identify werewolves before the wolves eliminate the town. Secret powers and nightly choices create shifting suspicion, making every accusation a chance to save the village or destroy its trust.

Party Games Bluffing Deduction Hidden Roles Player Elimination

Players

8-18

Play time

Not listed

Age

10+

Complexity

1.31/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players. The Werewolves of Miller's Hollow/les Loups-Garous de Thiercelieux/Die Werwölfe von Düsterwald is a published version arranged by Hervé Marly and Philippe des Pallières and published by Lui-même, 2001 for 8-23 players. This has been nominated for the 2003 Spiel des Jahres award. Werewolves of Miller's Hollow is a separate game from Werewolf, and was split from that entry at the request of Asmodee.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
8–18
Best with
8
Play time
30 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Philippe des Pallières Hervé Marly

Artists

3
Philippe des Pallières Hervé Marly Alexios Tjoyas

Publishers

1
Lui-même