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Shy Monsters
6.70Use clues and contradictions to deduce hidden information.
18fl
7.09Build routes and networks to connect locations efficiently.
Shadows Of Brimstone: Swamps Of Death (revised Edition)
8.52Coordinate shared actions while clues or threats pressure the group.
Rumbleslam
8.02Move pieces across a map while planning position and timing.
Age Of Rome
7.18Commit presence to key areas and fight for influence where it matters.
1829
7.00Build routes and networks to connect locations efficiently.
Die Siedler Von Catan: Junior
6.32Build routes and networks to connect locations efficiently.
Meeples & Monsters
6.76Place workers to claim actions and turn resources into plans.
Kinghill
8.03Draft from shared options to assemble a plan over successive turns.
Global Mogul
6.94Place workers to claim actions and turn resources into plans.
Kairo
6.52Move pieces across a map while planning position and timing.
Thieves Den
6.73Place workers to claim actions and turn resources into plans.
Logistico
6.22Move goods between locations while optimizing routes and timing.
Shazamm!
6.15Bluff, read opponents, and time reveals around hidden information.
18newengland
7.29Build routes and networks to connect locations efficiently.
Dom Pierre
6.99Place workers to claim actions and turn resources into plans.
Munchkin Conan
6.47Roll dice and choose how to use the results for tactical outcomes.
Adventure Mart
6.71Build a deck or pool that turns small actions into stronger combos.
Swords & Sorcery: Quest And Conquest In The Age Of Magic
6.97Maneuver forces across tactical or historical battle maps.
Careers
5.85Roll dice and choose how to use the results for tactical outcomes.
The Lord Of The Rings: The Fellowship Of The Ring
6.56Play event cards to drive map pressure and long-term timing.
The Brigade
6.67Move goods between locations while optimizing routes and timing.
Silberzwerg
6.41Collect matching sets while timing when to score or trade them.
Volfyirion Guilds
7.41Build a deck or pool that turns small actions into stronger combos.