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Category: Economic, Abstract Strategy
Classification: Digital Implementations: VASSAL
Clear all
2018
Ages 14+
Brass: Birmingham
8.61
2-4 players
60-120 min
3.89 weight
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
2002
Ages 13+
Age Of Steam
7.84
1-6 players
?-? min
3.88 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Catch the Leader
Connections
Country: Barbados
Country: Germany
1963
Ages 12+
Acquire
7.34
2-6 players
?-? min
2.5 weight
Strategy
Economic
Territory Building
Hand Management
Investment
Market
Components: 9 x 12 Grids
Digital Implementations: VASSAL
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2009
Ages 10+
At The Gates Of Loyang
7.36
1-4 players
60-120 min
3.11 weight
Strategy
Economic
Farming
Contracts
Income
Loans
Country: China
Crowdfunding: Wspieram
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2012
Ages 14+
Clash Of Cultures
7.58
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2007
Ages 12+
Wabash Cannonball
7.25
2-6 players
30-60 min
2.78 weight
Strategy
Economic
Post-Napoleonic
Trains
Auction: Turn Order Until Pass
Auction/Bidding
Investment
Category: Combinatorial
Cities: Chicago (Illinois, USA)
2009
Ages 12+
Carson City
7.22
2-5 players
?-? min
3.18 weight
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2013
Ages 14+
Cuba Libre
7.68
1-4 players
?-? min
3.59 weight
Wargames
Economic
Modern Warfare
Political
Area Majority / Influence
Area Movement
Dice Rolling
Components: Multi-Use Cards
Country: Cuba
2015
Ages 8+
Cacao
7.08
2-4 players
?-? min
1.82 weight
Family
Economic
Farming
Territory Building
Area Majority / Influence
Hand Management
Map Addition
Country: Mexico
Digital Implementations: Board Game Arena
2014
Ages 12+
Arkwright
7.80
2-4 players
120-240 min
4.59 weight
Strategy
Economic
Industry / Manufacturing
Commodity Speculation
Investment
Simulation
Country: England
Crowdfunding: Modian
2019
Ages 14+
Babylonia
7.68
2-4 players
?-? min
2.38 weight
Strategy
Abstract Strategy
Ancient
Area Majority / Influence
Chaining
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
2007
Ages 12+
Container
7.16
3-5 players
60-90 min
3.24 weight
Strategy
Economic
Industry / Manufacturing
Nautical
Auction: Sealed Bid
Auction/Bidding
Commodity Speculation
Digital Implementations: BoardSpace
Digital Implementations: VASSAL
2004
Ages 14+
Shikoku 1889
7.98
2-6 players
90-210 min
3.87 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter
2010
Ages 12+
Axis & Allies: Europe 1940
7.57
2-6 players
?-? min
3.5 weight
Wargames
Economic
Wargame
World War II
Area Majority / Influence
Area Movement
Dice Rolling
Components: Miniatures
Continents: Europe
2009
Ages 12+
Axis & Allies: Pacific 1940
7.53
2-4 players
?-? min
3.59 weight
Wargames
Economic
Fighting
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Components: Miniatures
Continents: Asia
2010
Ages 7+
Battle Sheep
6.61
2-4 players
?-? min
1.47 weight
Abstract
Abstract Strategy
Animals
Enclosure
Grid Movement
Hexagon Grid
Animals: Sheep
Category: Combinatorial
2016
Ages 12+
Android: Mainframe
6.57
2-4 players
15-30 min
1.84 weight
Abstract
Abstract Strategy
Enclosure
Open Drafting
Take That
Digital Implementations: VASSAL
Setting: Android
2016
Ages 14+
An Infamous Traffic
7.35
2-5 players
45-90 min
3.52 weight
Strategy
Economic
Industry / Manufacturing
Political
Chit-Pull System
Dice Rolling
Network and Route Building
Digital Implementations: VASSAL
History: Opium Wars and Taiping Rebellion
1999
Ages 14+
18al
7.15
3-5 players
?-? min
3.85 weight
Strategy
Economic
Print & Play
Trains
Auction/Bidding
Investment
Network and Route Building
Admin: Better Description Needed!
Country: USA
2002
Ages 10+
Arimaa
7.22
2 players
?-? min
3.19 weight
Abstract
Abstract Strategy
Animals
Action Points
Grid Movement
Slide/Push
Category: Combinatorial
Components: 8 x 8 Grids
2001
Ages 14+
18eu
7.52
2-6 players
?-? min
4.22 weight
Strategy
Economic
Negotiation
Print & Play
Auction/Bidding
Network and Route Building
Stock Holding
Digital Implementations: 18xx.games
Digital Implementations: VASSAL
1990
Ages 12+
The World At War
7.62
2-5 players
?-? min
3.29 weight
Wargames
Economic
Wargame
World War II
Hexagon Grid
Area Majority / Influence
Area Movement
Continents: Europe
Digital Implementations: VASSAL