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The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Superhot: The Card Game
6.29Build a deck or pool that turns small actions into stronger combos.
Wild Blue Yonder
7.78Play event cards to drive map pressure and long-term timing.
Sneaks & Snitches
6.30Bluff, read opponents, and time reveals around hidden information.
Vampire: The Masquerade – Chapters
7.65Coordinate shared actions while clues or threats pressure the group.
Dragonkeepers
7.25
Warhammer Age Of Sigmar: Champions Trading Card Game
7.35Play disruptive cards to slow rivals and protect your own plan.
Shadowfist
7.10Manage cards in hand to time plays, combos, and scoring windows.
Momiji
6.88Remember hidden information and use recall to make better choices.
Guns & Steel
6.30Build a deck or pool that turns small actions into stronger combos.
Dc Deck-building Game: Dark Nights – Metal
7.88Build a deck or pool that turns small actions into stronger combos.
Castle
6.10Place tiles carefully to build spatial scoring patterns.
The Lord Of The Rings: The Return Of The King Deck-building Game
7.01Build a deck or pool that turns small actions into stronger combos.
Sherlock 13
6.41Use clues and contradictions to deduce hidden information.
Birdwatcher
7.26Push your luck for bigger rewards while risk keeps building.
Peloponnes Card Game
6.69Compete for contested options while managing cost and timing.
El Valle Secreto
7.53Draft from shared options to assemble a plan over successive turns.
Antinomy
6.89Collect matching sets while timing when to score or trade them.
Squire For Hire
6.70Place tiles carefully to build spatial scoring patterns.
It's Alive!
6.26Compete for contested options while managing cost and timing.
Micro City (second Edition)
6.74Place workers to claim actions and turn resources into plans.
Strife: Legacy Of The Eternals
6.75Build patterns from chosen pieces to unlock scoring opportunities.
Sunrise Lane
7.14Commit presence to key areas and fight for influence where it matters.
How To Rob A Bank
6.37Bluff, read opponents, and time reveals around hidden information.