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Antinomy box art
2019 Ranked #4,714

Antinomy

A head-to-head card game where sorcerers move through time, form paradoxes, and collect crystals to control the continuum. Cards can propel a player into the past or future, while clashes let opponents wrest hard-won crystals away.

Card Game Science Fiction Race Set Collection

Players

2

Play time

Not listed

Age

8+

Complexity

2/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

/an-tin-uh-mee/ noun (A contradiction between two beliefs or conclusions that are in themselves reasonable; a paradox) As a Sorcerer, you have long sought ancient relics, imbued with magic.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

/an-tin-uh-mee/ noun (A contradiction between two beliefs or conclusions that are in themselves reasonable; a paradox) As a Sorcerer, you have long sought ancient relics, imbued with magic. What unspeakable power can you unleash when you collect relics from anywhere in the spacetime continuum? Antinomy is a head to head battle of wits as 2 competing sorcerers in search of powerful Paradox Crystals. Play a single card from your hand using the color or symbol to dive into the past, or use the number to fly into the future. The card you land on gets swapped with the card you played allowing you to build up a winning hand. Wherever you go, clever card play and a set of 3-of-a-kind cause paradoxes forming crystals of your own. Or confront your opponent in a Clash to wrest control of their crystals. Collecting 5 of these crystals will ensure your control over space and time. Do you have what it takes to wield the power of Antinomy? -description from publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
30 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
John Baluci

Artists

1
Marty Cobb

Publishers

3
Button Shy Frosted Games Matagot

Linked items

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