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East India Companies
7.50Place workers to claim actions and turn resources into plans.
Tantrix
6.35Build patterns from chosen pieces to unlock scoring opportunities.
1844/1854
7.87Build routes and networks to connect locations efficiently.
Café International
6.22Build patterns from chosen pieces to unlock scoring opportunities.
Rise!
7.14Place tiles carefully to build spatial scoring patterns.
Neuland
6.46Place workers to claim actions and turn resources into plans.
Haru Ichiban
6.63Remember hidden information and use recall to make better choices.
Astra
6.71Commit presence to key areas and fight for influence where it matters.
Bullfrogs
6.74Commit presence to key areas and fight for influence where it matters.
Minerva
6.79Draft from shared options to assemble a plan over successive turns.
Dominare
6.80Commit presence to key areas and fight for influence where it matters.
1835
7.04Build routes and networks to connect locations efficiently.
Big Boss
7.23
Fyfe
7.11Build patterns from chosen pieces to unlock scoring opportunities.
Sun, Sea & Sand
6.90Place tiles carefully to build spatial scoring patterns.
Fürstenfeld
6.51
Tuki
6.85Make decisions quickly while the game unfolds in real time.
Lacuna
7.72
The Palaces Of Carrara (second Edition)
7.52Place tiles carefully to build spatial scoring patterns.
Steam Over Holland
7.31Build routes and networks to connect locations efficiently.
Arimaa
7.22Move pieces across a map while planning position and timing.
Dinner In Paris
6.80Commit presence to key areas and fight for influence where it matters.
Kulami
7.06Commit presence to key areas and fight for influence where it matters.
Dschunke
6.63Compete for contested options while managing cost and timing.