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Tuki box art
2019 Ranked #3,511

Tuki

This abstract building game has players create Inuit stone structures that carry messages. Rough stones become a spatial challenge inspired by northern landscapes.

Family Games Abstract Strategy Animals Finale Ending Pattern Building

Players

2-4

Play time

30-45 min

Age

8+

Complexity

1.13/5

Rating

6.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the Inuit language, "tukilik" is used to define an object that carries a message, and the northern landscapes are densely populated with such objects.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the Inuit language, "tukilik" is used to define an object that carries a message, and the northern landscapes are densely populated with such objects. The most well known of these are the inukshuk, that is, structures of rough stones traditionally used by Inuit people as a landmark or commemorative sign, with the stones often being stacked in the form of a human figure. During each turn in Tuki, you attempt to construct an inukshuk based on the die face rolled using your stones and blocks of snow. Players have only a limited number of pieces with which to construct the inukshuk, so you'll need to be creative and use the three-dimensional pieces in multiple ways, such as to counterbalance other pieces or even build on top of existing pieces. A solution always exists — you just need to discover it! You can choose from two levels of difficulty when playing Tuki to level the playing ground between newcomers and experts. Be swift, yet precise, and transform your stones into messengers of the north...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–3
Play time
30–45 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Grzegorz Rejchtman

Artists

1
Chris Quilliams

Publishers

1
Next Move Games

Linked items

No published linked games yet.