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Sparta Vs. Athens box art
2014 Ranked #20,657

Sparta Vs. Athens

Move pieces across a map while planning position and timing.

Wargames Ancient Wargame Movement Points Point to Point Movement

Players

2

Play time

Not listed

Age

?+

Complexity

2.83/5

Rating

5.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Sparta vs. Athens is a strategic level wargame of the Peloponnesian War in it's entirety, spanning twenty-eight years, from 431 B.C.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sparta vs. Athens is a strategic level wargame of the Peloponnesian War in it's entirety, spanning twenty-eight years, from 431 B.C. to 404 B.C. The map is a point-to-point map, using city-states and the common land and navigable sea routes as the conduits that defined the Grecian Mediterranean. The game is designed for simple movement and combat mechanics to resolve battles and sieges, all centered upon the predominance of famous and historic leaders (e.g., Alcibiades). The game is richly historic, and keeps players within historic parameters in such a way that alliances and politics can shift, depending on how the war is going, but only within the limits of historic possibilities. Some city-states of the Delos Confederation may ally with Athens, while others may ally with Sparta, for example. Athens vs Sparta includes four scenarios: The Archidamian War (431 - 422), The Peace of Nicias and the Sicilian Expedition (421 – 413), The Ionian War (412 – 404), and the campaign scenario covering the entire war. The game includes one 22x34" map of the Grecian Mediterranean, including Sicily and southern Italy, and as far east as the Persian empire, 280 counters of all participants in the Peloponnesian War. Each game turn is played as four seasons of one year. Each inch equals ~18 miles. One naval strength point represents 5 galleys of the era (Triremes), and one land strength point represents 350 to 450 heavy infantry (Hoplites) or 500 to 600 light infantry or 200 to 300 cavalry. Components: One 22" x 34" map & 280 counters.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
240 min
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Ted Garland

Artists

3
Karl Kopinski Brandon Pennington Joe Youst

Publishers

1
Decision Games (I)

Linked items

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