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Peloponnesian War box art
Rich game profile

Peloponnesian War

What was old is new again. I am excited to have this opportunity to bring back into print and enhanced version of my original Peloponnesian War design that was originally published by Victory Games. This military game of ancient warfare lets YOU chart the destiny of the war. Pelo...

Players

1-2

Time

90-240

Age

14+

Weight

3.97

Rating

7.48

Should this hit the table?

Quick read before the metadata.

The Peloponnesian War has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

The Peloponnesian War has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

The Peloponnesian War board game has a high replayability score due to its variability in the gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The Peloponnesian War board game has a high level of strategic decision-making and minimal reliance on luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. The final luck score for Peloponnesian War is 8.67, indicating a low influence of luck.

Overview

What ABG knows about this game

What was old is new again. I am excited to have this opportunity to bring back into print and enhanced version of my original Peloponnesian War design that was originally published by Victory Games. This military game of ancient warfare lets YOU chart the destiny of the war. Peloponnesian War uses a still-unique solitaire system that was a pioneer in this genre, yet was never copied. Most current solitaire systems on the market today have the player take one side for the entire game. This pits the player against a random 'Bot system, even the best of which have some difficulty giving you the same challenge as playing against a human opponent. In Peloponnesian War, you get to play both sides, pitting yourself against the best that YOU can offer. If the game system is winning, the player is forced to continue with the losing side. Success, on the other hand, will eventually force the player to change sides and recover the losing side's fortunes. The duration of the war and the player's performance determine victory. In this manner the player competes against himself in the classic tradition of the Greek tragedy. - Mark From the opening of the Archadameian War in 431BC to the Fall of Athens in 404, The Peloponessian War allows YOU to compete against the man in the mirror, as you live through the suicide of Greece. Maneuver your generals, hoplites, and navies to fight battles and attempt to bring the war to an end on your terms. Take heed, however. As you weaken your foe, you create a greater game challenge for yourself. For as you improve in strength, so does your opponent. In terms of physical components, Mark's enhanced version is getting the full GMT treatment: mounted map and strategy boards, high-quality thick counters, redesigned rules and playbook, all with new art throughout. This will be a product that you'll want to own and play for a long time! We hope you enjoy this enhanced GMT version of Mark Herman's classic solitaire game design. —description from the publisher

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Credits

People and publishers

Designers

1
Mark Herman

Artists

3
Mark Mahaffey Kurt Miller Mark Simonitch

Publishers

1
GMT Games

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