Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
On the morning of 24 December 1806, the Russian troops of Major General Ivan Semenovich Dorokhov waited at Borkowo for the expected French attack under Klein and Lasalle. SYSTEM: "Jours de Gloire" Series (JdG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Movement Points
Spend a movement allowance across spaces with different costs.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.