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Khôra: Rise Of An Empire
7.44Draft from shared options to assemble a plan over successive turns.
Squad Leader
7.55Maneuver forces across tactical or historical battle maps.
Tang Garden
7.38Place tiles carefully to build spatial scoring patterns.
1989: Dawn Of Freedom
7.78Maneuver forces across tactical or historical battle maps.
Blue Lagoon
7.20Commit presence to key areas and fight for influence where it matters.
Tumblin' Dice
7.23Use physical skill and timing to pull off the key moves.
Apiary
7.97Place workers to claim actions and turn resources into plans.
Dungeons & Dragons: The Legend Of Drizzt Board Game
7.21Coordinate with teammates to solve the game's shared challenge.
Merchants Cove
7.50Place tiles carefully to build spatial scoring patterns.
Dale Of Merchants
7.18Build a deck or pool that turns small actions into stronger combos.
Gentes
7.40Spend limited actions each turn to balance movement, setup, and scoring.
Red7
6.87Collect matching sets while timing when to score or trade them.
Among The Stars
7.03Place tiles carefully to build spatial scoring patterns.
Outlive
7.30Move forces between areas to control positions and pressure rivals.
Hannibal & Hamilcar
8.31Play event cards to drive map pressure and long-term timing.
Not Alone
6.97Build a deck or pool that turns small actions into stronger combos.
Jambo
6.99Spend limited actions each turn to balance movement, setup, and scoring.
Fugitive
7.16Use clues and contradictions to deduce hidden information.
Celestia
6.94Bluff, read opponents, and time reveals around hidden information.
Circadians: First Light
7.58Collect matching sets while timing when to score or trade them.
A War Of Whispers
7.34Place workers to claim actions and turn resources into plans.
Unmatched Game System
8.26Move forces between areas to control positions and pressure rivals.
High Frontier 4 All
8.42Build a deck or pool that turns small actions into stronger combos.
Letter Jam
7.20Coordinate shared actions while clues or threats pressure the group.