allboardgames.com
Khôra: Rise Of An Empire box art
2021 Ranked #850

Khôra: Rise Of An Empire

Ancient Greek city-state strategy game where leaders choose actions for philosophy, trade, military, politics, and development. Dice constrain the choices, so advancing economic, cultural, and military tracks demands constant adaptation.

Strategy Games Ancient City Building Income Investment

Players

2-4

Play time

Not listed

Age

14+

Complexity

2.74/5

Rating

7.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 3.9/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece. On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece. On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll. You will need to adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks. Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge. Unlock Achievements and, above all, make sure you have the most points at the end of the 9th Round to be crowned with the laurels of victory! —description from the publisher

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
75 min
Age
14+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Head Quarter Simulation Game Club

Artists

2
David Chapoulet Jocelyn 'Joc' Millet

Publishers

1
IELLO

Linked items

No published linked games yet.