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Level 7 [escape]
6.00Coordinate shared actions while clues or threats pressure the group.
Maul Peak
7.76Spend limited actions each turn to balance movement, setup, and scoring.
Dragonscroll
6.50Move goods between locations while optimizing routes and timing.
Unstable Unicorns: Control
7.18Collect matching sets while timing when to score or trade them.
Search For The Emperor's Treasure
6.98Move goods between locations while optimizing routes and timing.
The Captain Is Dead: Lockdown
6.66Coordinate with teammates to solve the game's shared challenge.
Nature Fluxx
5.94Collect matching sets while timing when to score or trade them.
Olé!
6.59Manage cards in hand to time plays, combos, and scoring windows.
Cutthroat Caverns: Anniversary Edition
7.04Coordinate with teammates around shared goals and table pressure.
Birds Of A Feather: Western North America
6.88Solve a self-contained solo challenge against the game system.
Exceed: Red Horizon – Satoshi, Mei Lien, Morathi, And Baelkhor
7.83Move pieces across a map while planning position and timing.
Locke & Key: The Game
6.26Manage cards in hand to time plays, combos, and scoring windows.
Burn Rate
6.07Draft from shared options to assemble a plan over successive turns.
The Architects Of The Colosseum
6.30Build a deck or pool that turns small actions into stronger combos.
Sherlock Far West: La Mina Maldita
6.96Coordinate shared actions while clues or threats pressure the group.
So Long, My World
7.25Play linked scenarios where mission goals shape each session.
Villagers & Villains
6.60Collect matching sets while timing when to score or trade them.
Gory?
6.80Use clues and contradictions to deduce hidden information.
Munchkin Impossible
5.96Roll dice and choose how to use the results for tactical outcomes.
Funkoverse Strategy Game: Marvel 100
7.10Move pieces across a map while planning position and timing.
Kune V Lakia: A Chronicle Of A Royal Lapine Divorce Foretold
6.44Build a deck or pool that turns small actions into stronger combos.
Stratego: Lord Of The Rings Trilogy Edition
6.23Use clues and contradictions to deduce hidden information.
Wilderness
6.52Move forces between areas to control positions and pressure rivals.
Ferox
7.69Build a deck or pool that turns small actions into stronger combos.