Find your next board game
2017
Ages 12+
Gaia Project
8.39
1-4 players
60-150 min
4.4 weight
Strategy
Civilization
Economic
Miniatures
End Game Bonuses
Hexagon Grid
Income
Category: Combinatorial
Components: Control Boards
2012
Ages 12+
Terra Mystica
8.07
2-5 players
60-150 min
3.97 weight
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2011
Ages 14+
Eclipse: New Dawn For The Galaxy
7.84
2-6 players
60-180 min
3.7 weight
Strategy
Civilization
Fighting
Science Fiction
Dice Rolling
Grid Movement
Hexagon Grid
Components: Control Boards
Components: Map (Interplanetary or Interstellarâ?¦
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2021
Ages 14+
Boonlake
7.67
1-4 players
80-160 min
3.78 weight
Strategy
American West
Civilization
Economic
End Game Bonuses
Follow
Hexagon Grid
Animals: Cattle / Cows
Components: Control Boards
2014
Ages 14+
Deus
7.28
2-4 players
60-90 min
2.83 weight
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2011
Ages 14+
Space Empires 4x
7.69
1-4 players
60-240 min
3.38 weight
Wargames
Bluffing
Civilization
Science Fiction
Auction/Bidding
Dice Rolling
Grid Movement
Components: Map (Interplanetary or Interstellarâ?¦
Digital Implementations: Board Game Arena
2018
Ages 14+
Yellow & Yangtze
7.84
2-4 players
?-? min
3.11 weight
Strategy
Ancient
Civilization
Territory Building
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Hexagonal Tiles
Components: Map (Regional scale)
2014
Ages 14+
Hyperborea
7.17
2-6 players
50-150 min
3.17 weight
Strategy
Civilization
Exploration
Fantasy
Action Drafting
Area Majority / Influence
Deck, Bag, and Pool Building
Components: Gems/Crystals
Components: Miniatures
2021
Ages 14+
Brazil: Imperial
7.65
1-4 players
?-? min
2.99 weight
Strategy
City Building
Civilization
Exploration
Card Play Conflict Resolution
Contracts
Grid Movement
Country: Brazil
Crowdfunding: Spieleschmiede
1986
Ages 12+
Britannia
7.19
3-5 players
180-300 min
3.16 weight
Wargames
Ancient
Civilization
Medieval
Area Movement
Dice Rolling
Simulation
Ancient: Rome
Components: Map (Continental / National scale)
1996
Ages 12+
Age Of Renaissance
7.09
3-6 players
120-300 min
3.85 weight
Strategy
Civilization
Economic
Medieval
Area Movement
Auction/Bidding
Simulation
Continents: Europe
2015
Ages 13+
March Of The Ants
7.18
1-5 players
60-90 min
2.68 weight
Strategy
Animals
Civilization
Exploration
Area Majority / Influence
Cooperative Game
Grid Movement
Animals: Ants
Components: Multi-Use Cards
2017
Ages 14+
High Frontier (third Edition)
8.20
1-5 players
120-240 min
4.7 weight
Strategy
Thematic
Civilization
Industry / Manufacturing
Science Fiction
Auction/Bidding
Simulation
Variable Player Powers
Components: Map (Interplanetary or Interstellarâ?¦
Crowdfunding: Kickstarter
2007
Ages 12+
Conquest Of Paradise
6.96
1-4 players
?-? min
2.49 weight
Strategy
Ancient
Civilization
Exploration
Area Majority / Influence
Dice Rolling
Events
Components: Map (Continental / National scale)
Digital Implementations: VASSAL
2019
Ages 14+
Era Of Tribes
7.95
1-4 players
60-180 min
4.2 weight
Strategy
Ancient
Civilization
Environmental
Area Majority / Influence
Area Movement
Dice Rolling
Components: Map (Continental / National scale)
Continents: Europe
2009
Ages 12+
Assyria
6.82
2-4 players
45-90 min
2.99 weight
Strategy
Ancient
Civilization
Hand Management
Hexagon Grid
Open Drafting
Ancient: Mesopotamia
Digital Implementations: Board Game Arena
2008
Ages 12+
Galactic Emperor
6.59
3-6 players
?-? min
2.9 weight
Strategy
Thematic
Civilization
Science Fiction
Space Exploration
Dice Rolling
Hexagon Grid
Modular Board
Mechanism: 4X
Misc: Made by Panda
2020
Ages 14+
Stellar Horizons
8.11
1-7 players
120-240 min
4 weight
Strategy
Wargames
Civilization
Economic
Exploration
Critical Hits and Failures
Dice Rolling
Income
Players: Games with Solitaire Rules
Space: Earth's Solar System
2000
Ages 12+
Twilight Imperium: Second Edition
6.90
2-6 players
?-? min
3.46 weight
Thematic
Civilization
Negotiation
Political
Dice Rolling
Hexagon Grid
Modular Board
Components: Hexagonal Tiles
Components: Map (Interplanetary or Interstellarâ?¦
1997
Ages 12+
Twilight Imperium
6.62
2-6 players
?-? min
3.44 weight
Thematic
Civilization
Negotiation
Political
Dice Rolling
Hexagon Grid
Modular Board
Components: Hexagonal Tiles
Game: Twilight Imperium
2007
Ages 10+
Origins: How We Became Human
6.75
2-5 players
?-? min
3.8 weight
Strategy
Civilization
Prehistoric
Auction/Bidding
Open Drafting
Point to Point Movement
Admin: Better Description Needed!
Category: Sandbox Without Win Condition
2015
Ages 12+
Genesis: Empires And Kingdoms Of The Ancient Middle East
7.17
1-5 players
450-600 min
3.11 weight
Wargames
Ancient
Civilization
Wargame
Campaign / Battle Card Driven
Dice Rolling
Point to Point Movement
Ancient: Mesopotamia
Components: Map (Continental / National scale)