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Gaia Project box art
2017 Ranked #12

Gaia Project

A competitive space strategy game where asymmetric factions terraform planets, expand their networks, and advance research to outscore rivals. Shared Gaia worlds and varied sector layouts make placement, technology choices, and each faction’s strengths interlock.

Strategy Games Civilization Economic End Game Bonuses Hexagon Grid

Players

1-4

Play time

60-150 min

Age

12+

Complexity

4.4/5

Rating

8.39

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gaia Project is a new game in the line of Terra Mystica.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors. —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–150 min
Age
12+
Complexity
4.4/5
Credits and catalog connections

Credits

Designers

2
Jens Drögemüller Helge Ostertag

Artists

1
Dennis Lohausen

Publishers

1
Feuerland Spiele

Linked items

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