allboardgames.com
Era Of Tribes box art
2019 Ranked #2,341

Era Of Tribes

Civilization strategy game where players guide tribes through discovery, expansion, and development across ancient eras. Technologies and territories build a growing culture, so every choice must strengthen a people without leaving it behind rivals.

Strategy Games Ancient Civilization Area Majority / Influence Area Movement

Players

1-4

Play time

60-180 min

Age

14+

Complexity

4.2/5

Rating

7.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Era of Tribes is a civilization worker-placement strategy game for 1-4 players from 14 years+, where your goal is to develop, expand, discover, and interact with your fellow players in Europe from the Neolithic period to the High Middle Ages.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Era of Tribes is a civilization worker-placement strategy game for 1-4 players from 14 years+, where your goal is to develop, expand, discover, and interact with your fellow players in Europe from the Neolithic period to the High Middle Ages. It combines the best of the two worlds Amithrash and Eurogame; so I call it "Eumerithrash" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Europe at start of Neolithic period. The human population is scattered all over the continent, living in dark and humid caves. You represent the clan chief of a dynasty, and your one goal is to become the ruler of a vast empire. However, realizing this goal will be an arduous journey. Your subordinates will have to faithfully strengthen you, and your armies will have to be more advanced and stronger than those of your enemies. You will have to conquer areas and develop colonies to receive resources and luxury goods. You will have to skillfully maneuver on a political level and use scientific progresses to its maximum value. If you are successful, you will become the supreme ruler of the known world. Objective of the Game: Your objective is to get the most Influence Points (IP) by the end of the game. To reach this goal, you have to develop your empire with the help of your leaders. Take turns placing them in the different boxes of your tribal action board, where they can help you in different and unique ways: The "Expansion" chamber allows you to spread your vassals, found cities, collect luxury goods or resources, and decide conflicts. The "Trade” chamber allows you to increase your wealth by trade. The "Taxes" chamber allows you to levy taxes in your cities. The "Diplomacy" chamber allows you to negotiate with your neighbors, raise your influence with them, and either change the play order or acquire additional leaders. The "Improvement" chamber allows you to discover new improvements that enable you to construct more cities, improve your strength, gain more influence, raise the moral of your population, enhance the effectiveness of your farmers, execute navigation, or improve your trade. The "Bread & Circuses" chamber allows you, in combination with luxury goods, to increase the morale of your people. Finally a "Revolution" allows you to ascend into the next higher epoch if you meet the requirements. The additional rooms "Faith" and "Intelligence" allow direct actions against your opponents and will be available as an addon soon. You gain influence by taking different actions during play, and by Influence Cards which are distributed secretly at start of the game. These cards will be evaluated at the end of the game and will add additional influence if you have fulfilled their conditions. Furthermore, there are some aspects which will give you additional Influence Points after finishing the game. Again, the player with most IPs will win the game. There are several end of game conditions. Amassing wealth, holding many provinces, reaching the ancient times, developing the most advances, conquering an opponents main territories, gaining a certain amount of IP, and meeting your influence marker with your triumphant march. The game is for up to 4 players, with ten different unique tribes you can choose from. It takes about 30 minutes per player in the normal game, and 60 minutes in the long game (higher game end conditions).

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2
Play time
60–180 min
Age
14+
Complexity
4.2/5
Credits and catalog connections

Credits

Designers

1
Arne Lorenz

Artists

3
Marc Exner Rados?aw Jaszczuk Arne Lorenz

Publishers

1
Black Beacon Games

Linked items

No published linked games yet.