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Mechanism: Simulation, Grid Movement
Classification: History: French and Indian War
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Bayonets & Tomahawks
8.12Maneuver forces across tactical or historical battle maps.
Year2021
Players2
Time120-600
Weight3.28
Age14+
Wargames
Age of Reason
American Indian Wars
Wargame
Action Points
Action/Event
Campaign / Battle Card Driven
Components: Map (Continental / National scale)
Country: Canada
Quebec 1759
6.94Maneuver forces across tactical or historical battle maps.
Year1972
Players2
Time?-?
Weight2.13
Age12+
Wargames
Age of Reason
Wargame
Dice Rolling
Point to Point Movement
Secret Unit Deployment
Cities: Quebec (Canada)
Components: Block Wargames
Table Battles
7.06Maneuver forces across tactical or historical battle maps.
Year2017
Players2
Time?-?
Weight1.78
Age?+
Wargames
Age of Reason
American Revolutionary War
Print & Play
Dice Rolling
Simulation
History: English Civil War
History: Franco-Spanish War
Empires In America: The French And Indian War
7.22Maneuver forces across tactical or historical battle maps.
Year2009
Players1-2
Time?-?
Weight2.33
Age12+
Wargames
Age of Reason
American Indian Wars
Wargame
Action Points
Campaign / Battle Card Driven
Dice Rolling
Category: Tower Defense
Country: Canada
Black Powder: Second Edition
7.31Maneuver forces across tactical or historical battle maps.
Year2009
Players?-?
Time120-360
Weight2.6
Age12+
Wargames
Age of Reason
American Civil War
American Revolutionary War
Dice Rolling
Simulation
Country: Prussia
History: Age of Kings
Volley & Bayonet
7.63Play linked scenarios where mission goals shape each session.
Year1994
Players2-4
Time?-?
Weight2.6
Age14+
Wargames
Age of Reason
American Civil War
American Indian Wars
Dice Rolling
Line of Sight
Paper-and-Pencil
Components: Miniatures
Country: USA
Warfare In The Age Of Reason
7.53Maneuver forces across tactical or historical battle maps.
Year1998
Players2-7
Time?-?
Weight3.33
Age12+
Wargames
Age of Reason
American Indian Wars
American Revolutionary War
Dice Rolling
Simulation
History: Age of Kings
History: French and Indian War
Rebels And Patriots: Wargaming Rules For North America
7.68Maneuver forces across tactical or historical battle maps.
Year2019
Players2
Time?-?
Weight2.17
Age?+
Wargames
Age of Reason
American Civil War
American Indian Wars
Dice Rolling
Simulation
Variable Player Powers
Country: France
History: French and Indian War
Bloody Mohawk: The French And Indian War
7.04Maneuver forces across tactical or historical battle maps.
Year2018
Players2
Time30-60
Weight1.71
Age12+
Wargames
Age of Reason
American Indian Wars
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: Canada
History: French and Indian War
The French & Indian War: Struggle For The New World
6.79Move pieces across a map while planning position and timing.
Year2005
Players2
Time?-?
Weight3.56
Age12+
Wargames
Age of Reason
Wargame
Grid Movement
Square Grid
History: Age of Kings
History: French and Indian War
Batailles Pour Le Canada
6.23Maneuver forces across tactical or historical battle maps.
Year2002
Players2
Time?-?
Weight2.71
Age12+
Wargames
Age of Reason
American Indian Wars
Wargame
Dice Rolling
Hexagon Grid
Simulation
Components: DTP (Desktop Publishing)
Country: Canada
End Of Empire: The French And Indian War And The American Revolution
6.01Maneuver forces across tactical or historical battle maps.
Year1997
Players2
Time?-?
Weight3.13
Age12+
Wargames
Age of Reason
American Revolutionary War
Wargame
Dice Rolling
Hexagon Grid
Simulation
Country: Canada
History: Age of Kings