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Table Battles box art
2017 Ranked #5,097

Table Battles

This historical battle game has players allocate dice to formations and activate attacks to break enemy forces. Feints, screens, counterattacks, and reserves make each visible commitment a tactical invitation for the opponent.

Wargames American Revolutionary War Print & Play Simulation Dice Rolling

Players

2

Play time

Not listed

Age

?+

Complexity

1.78/5

Rating

7.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Description from the publisher: The Table Battles system is a light battle game that recreates battles throughout human history with broad strokes and an emphasis on playability.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: The Table Battles system is a light battle game that recreates battles throughout human history with broad strokes and an emphasis on playability. Players roll and allocate dice to Unit cards, with each card accepting specific die results or dice combinations. On a later turn, those dice are removed to activate the Unit and attack an enemy formation, removing wooden pieces assigned to the formation in question. But the enemy may be able to screen the attack (cancelling it), counterattacking (inflicting extra losses on the attacker), or absorb it via a strategic reserve. In fact, in most cases, the enemy MUST do so if they're able to. The result is a tense cat-and-mouse game in which both players make feints and counterfeints, looking for an advantage and acting decisively once it presents itself. In this base game, there are eight different scenarios and 84 different formations. The battles included are: Bosworth, 1485 Ivry, 1590 White Mountain, 1620 Marston Moor, 1644 Battle of the Dunes, 1658 Malplaquet, 1705 Plains of Abraham, 1759 Brooklyn Heights, 1776

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
20 min
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Amabel Holland

Artists

1
Amabel Holland

Publishers

1
Hollandspiele