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97-120 of 856 games found

Zany Penguins box art

Zany Penguins

Remember hidden information and use recall to make better choices.

Year2016 Players2-5 Time?-? Weight1.42 Age7+
Animals Card Game Area Majority / Influence Hand Management Memory Animals: Penguins
Masques box art

Masques

Remember hidden information and use recall to make better choices.

Year2010 Players2-4 Time?-? Weight2.01 Age13+
Card Game Political Renaissance Area Majority / Influence Hand Management Memory Cities: Venice (Veneto, Italy) Country: Italy
Who Did It? box art

Who Did It?

Remember hidden information and use recall to make better choices.

Year2018 Players3-6 Time?-? Weight1.03 Age6+
Animals Card Game Children's Game Memory Single Loser Game Animals: Cats Animals: Fish / Fishes
Poseidon's Kingdom box art

Poseidon's Kingdom

Remember hidden information and use recall to make better choices.

Year2011 Players2-4 Time?-? Weight2.39 Age10+
Animals Dice Memory Area Movement Dice Rolling Memory Animals: Fish / Fishes Animals: Octopuses
Tapple box art

Tapple

Make decisions quickly while the game unfolds in real time.

Year2012 Players2-10 Time?-? Weight1.04 Age8+
Card Game Party Game Real-time Matching Memory Player Elimination Series: Pim Pam Pet Traditional Games: Categories / Guggenheim
Wicked Witches Way box art

Wicked Witches Way

Make decisions quickly while the game unfolds in real time.

Year2006 Players2-6 Time?-? Weight1.46 Age8+
Dice Fantasy Humor Dice Rolling Memory Open Drafting Admin: Better Description Needed! Components: Dice with Icons
Dinosaur Tea Party box art

Dinosaur Tea Party

Use clues and contradictions to deduce hidden information.

Year2018 Players3-5 Time15-30 Weight1.21 Age7+
Animals Card Game Deduction Memory Pattern Recognition Animals: Dinosaurs Digital Implementations: Board Game Arena
Midgard box art

Midgard

Remember hidden information and use recall to make better choices.

Year2007 Players3-5 Time?-? Weight2.37 Age12+
Mythology Medieval Area Majority / Influence Hand Management Memory Admin: Better Description Needed! Theme: Vikings
Homeland: The Game box art

Homeland: The Game

Use clues and contradictions to deduce hidden information.

Year2015 Players3-6 Time?-? Weight2.67 Age14+
Deduction Movies / TV / Radio theme Spies/Secret Agents Memory Secret Unit Deployment Semi-Cooperative Game Admin: Better Description Needed! Components: Miniatures
Western Empires box art

Western Empires

Bluff, read opponents, and time reveals around hidden information.

Year2019 Players5-9 Time180-780 Weight3.33 Age12+
Ancient Civilization Economic Area Majority / Influence Area Movement Betting and Bluffing Components: Map (Continental / National scale) Region: Mediterranean Sea
Scopa box art

Scopa

Remember hidden information and use recall to make better choices.

Year? Players2-6 Time?-? Weight1.47 Age8+
Card Game Memory Hand Management Memory Set Collection Card Games: Fishing Components: Traditional Playing Cards
Buccaneer box art

Buccaneer

Remember hidden information and use recall to make better choices.

Year2006 Players3-5 Time?-? Weight1.59 Age8+
Pirates Auction/Bidding Memory Series: Small Box (Queen) Theme: Pirates
Last Friday box art

Last Friday

Play event cards to drive map pressure and long-term timing.

Year2016 Players2-6 Time30-120 Weight2.33 Age14+
Deduction Fighting Horror Memory Point to Point Movement Secret Unit Deployment Digital Implementations: Tabletopia Mechanism: Hidden Movement
Gold! box art

Gold!

Remember hidden information and use recall to make better choices.

Year2011 Players2-3 Time?-? Weight1.5 Age8+
Card Game American West Children's Game Hand Management Set Collection Memory Digital Implementations: Tabletopia Series: Game Factory Metal Box
Speculation box art

Speculation

Remember hidden information and use recall to make better choices.

Year1992 Players3-6 Time?-? Weight2.02 Age10+
Economic Commodity Speculation Dice Rolling Hand Management Crowdfunding: Kickstarter Series: Yellow Wave Box (Queen)
Dracula box art

Dracula

Remember hidden information and use recall to make better choices.

Year2003 Players2 Time?-? Weight1.92 Age12+
Horror Novel-based Hand Management Memory Secret Unit Deployment Books: Dracula Creatures: Vampires
Gaïa box art

Gaïa

Remember hidden information and use recall to make better choices.

Year2014 Players2-5 Time?-? Weight1.96 Age8+
Territory Building Area Majority / Influence Hand Management Memory Digital Implementations: Board Game Arena
Stew box art

Stew

Use clues and contradictions to deduce hidden information.

Year2018 Players2-4 Time10-20 Weight1.27 Age10+
Deduction Farming Memory Push Your Luck Containers: Wallets Game: Stew
Rock The Beat box art

Rock The Beat

Use physical skill and timing to pull off the key moves.

Year2008 Players4-12 Time?-? Weight1.06 Age8+
Action / Dexterity Humor Music Acting Memory Pattern Recognition
Complots box art

Complots

Use clues and contradictions to deduce hidden information.

Year2013 Players2-8 Time?-? Weight1.57 Age8+
Bluffing Card Game Deduction Memory Player Elimination Take That
Mamma Mia! Plus box art

Mamma Mia! Plus

Remember hidden information and use recall to make better choices.

Year2009 Players2-6 Time?-? Weight1.43 Age10+
Card Game Hand Management Memory Game: Mamma Mia! Theme: Food / Cooking
Monster Chase box art

Monster Chase

Coordinate with teammates to solve the game's shared challenge.

Year2009 Players1-6 Time?-? Weight1.02 Age4+
Children's Game Fantasy Memory Cooperative Game Memory Creatures: Monsters Admin: Better Description Needed!
Sherlock: Death On The 4th Of July box art

Sherlock: Death On The 4th Of July

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-8 Time40-60 Weight1.65 Age10+
Card Game Deduction Murder/Mystery Communication Limits Cooperative Game Hand Management Series: Q System â?? Sherlock (GDM Games)
Master Thieves box art

Master Thieves

Use clues and contradictions to deduce hidden information.

Year2004 Players2-8 Time?-? Weight2.34 Age10+
Deduction Memory Party Game Variable Player Powers Memory Simultaneous Action Selection Components: Gems/Crystals