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Yokohama box art

Yokohama

7.81

Move assistants through shops to fulfill orders and develop engines.

Year2016 Players2-4 Time?-? Weight3.31 Age14+
Strategy Economic Contracts End Game Bonuses Grid Movement Cities: Yokohama (Japan) Country: Japan
Sekigahara: The Unification Of Japan box art

Sekigahara: The Unification Of Japan

8.01

Manage hidden loyalty cards and blocks in a tense campaign duel.

Year2011 Players2 Time?-? Weight2.79 Age14+
Wargames Civil War Pike and Shot Wargame Action Points Card Play Conflict Resolution Force Commitment Components: Block Wargames Components: Map (Continental / National scale)
Hanamikoji box art

Hanamikoji

7.49

Commit presence to key areas and fight for influence where it matters.

Year2013 Players2 Time?-? Weight1.69 Age10+
Family Card Game Medieval Video Game Theme Area Majority / Influence Force Commitment Hand Management Card Games: Outplay Cities: Kyoto (Japan)
Samurai box art

Samurai

7.46

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Strategy Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Country: Japan
Bitoku box art

Bitoku

7.86

Build a deck or pool that turns small actions into stronger combos.

Year2021 Players1-4 Time?-? Weight3.71 Age12+
Strategy Fantasy Mythology Deck, Bag, and Pool Building End Game Bonuses Hand Management Animals: Rats Animals: Turtles
Imperial Settlers box art

Imperial Settlers

7.32

Draft from shared options to assemble a plan over successive turns.

Year2014 Players1-4 Time45-90 Weight2.77 Age10+
Strategy Ancient Card Game City Building Closed Drafting Contracts End Game Bonuses Ancient: Rome Components: Multi-Use Cards
Takenoko box art

Takenoko

7.22

Move pieces across a map while planning position and timing.

Year2011 Players2-4 Time?-? Weight1.98 Age8+
Family Animals Environmental Farming Action Points Contracts Dice Rolling Animals: Pandas Components: 3-Dimensional (3D)
Hanabi box art

Hanabi

7.04

Coordinate shared actions while clues or threats pressure the group.

Year2010 Players2-5 Time?-? Weight1.69 Age8+
Family Card Game Deduction Memory Communication Limits Cooperative Game Hand Management Country: Japan Digital Implementations: Board Game Arena
Trains box art

Trains

7.13

Build a deck or pool that turns small actions into stronger combos.

Year2012 Players2-4 Time?-? Weight2.38 Age12+
Strategy Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Empire Of The Sun box art

Empire Of The Sun

8.27

Maneuver forces across tactical or historical battle maps.

Year2005 Players1-2 Time?-? Weight4.36 Age12+
Wargames Nautical Wargame World War II Action Points Campaign / Battle Card Driven Dice Rolling Continents: Asia Country: Japan
Kanagawa box art

Kanagawa

7.04

Push your luck for bigger rewards while risk keeps building.

Year2016 Players2-4 Time?-? Weight2 Age10+
Family Animals Card Game Hand Management Open Drafting Pattern Building Admin: Better Description Needed! Country: Japan
Yedo box art

Yedo

7.36

Place workers to claim actions and turn resources into plans.

Year2012 Players2-5 Time120-180 Weight3.34 Age14+
Strategy Thematic Medieval Action Queue Auction/Bidding Hand Management Country: Japan Game: Yedo
Battle For Rokugan box art

Battle For Rokugan

7.41

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-5 Time60-90 Weight2.76 Age14+
Strategy Wargames Fantasy Medieval Wargame Area Majority / Influence Hand Management Order Counters Admin: Better Description Needed! Country: Japan
Honsh? box art

Honsh?

6.92

Build patterns from chosen pieces to unlock scoring opportunities.

Year2016 Players2-5 Time?-? Weight1.94 Age8+
Family Card Game City Building Territory Building Auction/Bidding Hand Management Layering Country: Japan Mechanism: Partially overlapping cards
Ninjato box art

Ninjato

7.16

Place workers to claim actions and turn resources into plans.

Year2011 Players2-4 Time?-? Weight2.76 Age12+
Strategy Fighting Medieval Political Area Majority / Influence Hand Management Push Your Luck Country: Japan Theme: Ninjas
Trains: Rising Sun box art

Trains: Rising Sun

7.43

Build a deck or pool that turns small actions into stronger combos.

Year2014 Players2-4 Time?-? Weight2.44 Age12+
Strategy Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Traders Of Osaka box art

Traders Of Osaka

6.81

Collect matching sets while timing when to score or trade them.

Year2006 Players2-4 Time?-? Weight2.04 Age13+
Strategy Ancient Card Game Economic Commodity Speculation Hand Management Open Drafting Ancient: Carthage Cities: Osaka (Japan)
Edo box art

Edo

7.05

Move pieces across a map while planning position and timing.

Year2012 Players2-4 Time?-? Weight2.96 Age12+
Strategy Economic Medieval Action Queue Hand Management Point to Point Movement Country: Japan Crowdfunding: Kickstarter
Samurai Sword box art

Samurai Sword

6.66

Use clues and contradictions to deduce hidden information.

Year2012 Players3-7 Time20-40 Weight1.76 Age8+
Family Bluffing Card Game Deduction Hand Management Team-Based Game Variable Player Powers Admin: Better Description Needed! Country: Japan
Seikatsu box art

Seikatsu

6.99

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players1-4 Time15-30 Weight1.49 Age10+
Abstract Abstract Strategy Animals Puzzle Hand Management Pattern Building Set Collection Animals: Birds Country: Japan
Shadows Of Brimstone: Forbidden Fortress box art

Shadows Of Brimstone: Forbidden Fortress

8.55

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-4 Time?-? Weight3.58 Age12+
Thematic Adventure Exploration Fantasy Cooperative Game Dice Rolling Grid Movement Category: Dungeon Crawler Country: Japan
Joraku box art

Joraku

7.16

Play suited cards to win tricks and manage timing.

Year2015 Players3-4 Time30-60 Weight2.17 Age12+
Strategy Card Game Medieval Area Majority / Influence Area Movement Hand Management Components: Map (Continental / National scale) Country: Japan
Smash Up: Big In Japan box art

Smash Up: Big In Japan

7.46

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2 Time30-45 Weight2.43 Age14+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That Country: Japan Game: Smash Up
Gunkimono box art

Gunkimono

7.00

Place tiles carefully to build spatial scoring patterns.

Year2018 Players2-5 Time45-60 Weight1.86 Age10+
Abstract Medieval Territory Building Enclosure Hand Management Layering Country: Japan Misc: Mensa Select