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Architectura
6.05Place tiles carefully to build spatial scoring patterns.
Winterborne
6.97Build a deck or pool that turns small actions into stronger combos.
Worldbreakers: Advent Of The Khanate
7.71Spend limited actions each turn to balance movement, setup, and scoring.
Voices In My Head
6.44Commit presence to key areas and fight for influence where it matters.
Blood Feud In New York
6.12Negotiate deals and shifting promises to improve your position.
Kings: Tricktakers
7.75Play suited cards to win tricks and manage timing.
Pathogenesis
6.95Build a deck or pool that turns small actions into stronger combos.
For Crown & Kingdom
6.68Commit presence to key areas and fight for influence where it matters.
Trader
6.52Coordinate with teammates around shared goals and table pressure.
Joan Of Arc
6.25Commit presence to key areas and fight for influence where it matters.
Mecanisburgo
6.53Place workers to claim actions and turn resources into plans.
Ramen! Ramen!
6.99Push your luck for bigger rewards while risk keeps building.
Bahamas
6.44Bluff, read opponents, and time reveals around hidden information.
Dragon Brew
7.34Draft from shared options to assemble a plan over successive turns.
Adamastor
7.56Coordinate with teammates to solve the game's shared challenge.
Beta Colony
6.61Place tiles carefully to build spatial scoring patterns.
Grandbois
6.69Place tiles carefully to build spatial scoring patterns.
Saga Of The Northmen
7.23Commit presence to key areas and fight for influence where it matters.
Oilfield
6.82Place workers to claim actions and turn resources into plans.
Phraya
7.57Build a deck or pool that turns small actions into stronger combos.
Kontor
5.96Cover spaces on a grid to build a spatial scoring plan.
Khan
6.31Commit presence to key areas and fight for influence where it matters.
The Scarlet Pimpernel
6.78Place workers to claim actions and turn resources into plans.
Dixie: Bull Run
6.31Commit presence to key areas and fight for influence where it matters.