Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Voices In My Head, players step into the courtroom and into the mind of a man on trial for robbing a bank.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Hidden Roles
Players conceal team, loyalty, or identity information from one another.
Asymmetric Roles
Different roles know different information and contribute in different ways.
Physical Removal
Permanently remove components from the current game or campaign.
Slide/Push
Slide or push pieces so their movement displaces or rearranges others.
Read the full game description
In Voices In My Head, players step into the courtroom and into the mind of a man on trial for robbing a bank. One player takes on the role of the prosecutor who is trying to convict the defendant, Guy, and send him to prison; everyone else takes on aspects of Guy's personality, such as Honesty or Selfishness, and attempts to influence the trial. To win the game, each player must achieve their hidden goal. Each round, the prosecutor plays a trial card to present evidence, call witnesses, or grill Guy on the stand. Players then try to control Guy's actions by deploying control markers to a three-dimensional game board representing his brain. These actions will sway the jury in different ways and ultimately determine whether Guy goes free or is sent to prison. —description from the publisher