Table feel
Kontor has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.
Players
2-4
Time
?-?
Age
12+
Weight
2.2
Rating
5.96
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Kontor has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.
Kontor has a high variability gameboard, with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is moderate. Kontor scales well with different numbers of players, maintaining its appeal and balance. The game is moderately easy to learn, striking a balance between depth and accessibility. Overall, Kontor has a strong replayability score of 7.85.
Kontor has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions and strategy primarily determining the game outcome. Overall, Kontor has a final luck score of 7, indicating that luck plays a minor role in the game.
Kontor is a two-player tile-laying game which can also be played by two teams of two players. The name means 'Trading House' and the players act as merchants vying for supremacy in late 17th century Amsterdam. By building trading houses at the canals you aim to control three major commodities (Spices, Tea and Wine) in each harbor area. During the game you expand by playing Land and Water cards in the large area of the harbor. By the end of the game points are awarded according to ownership of the largest commodity majorities in each harbor area. This game has many optional rules, scenarios, expansions and variations. The game is intended to be played by the advanced rules. Expanded by: Kontor: 3 & 4 player expansion Kontor: Die Ereigniskarten Kontor: Die Aktionstafeln Kontor: Das Exportlager
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