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Machina Arcana (second/third Edition)
Coordinate shared actions while clues or threats pressure the group.
Villages Of Valeria
Draft from shared options to assemble a plan over successive turns.
Porta Nigra
Commit presence to key areas and fight for influence where it matters.
Sniper Elite: The Board Game
Spend limited actions each turn to balance movement, setup, and scoring.
The Staufer Dynasty
Build patterns from chosen pieces to unlock scoring opportunities.
The Quest For El Dorado: The Golden Temples
Build a deck or pool that turns small actions into stronger combos.
Fireball Island: The Curse Of Vul-kar
Move goods between locations while optimizing routes and timing.
Xenoshyft: Onslaught
Build a deck or pool that turns small actions into stronger combos.
Stronghold: 2nd Edition
Commit presence to key areas and fight for influence where it matters.
Lost Cities: The Board Game
Collect matching sets while timing when to score or trade them.
Pioneer Days
Draft from shared options to assemble a plan over successive turns.
Here To Slay
Spend limited actions each turn to balance movement, setup, and scoring.
Gravwell: Escape From The 9th Dimension
Solve a self-contained solo challenge against the game system.
Dice Miner
Draft from shared options to assemble a plan over successive turns.
Rum & Bones: Second Tide
Move pieces across a map while planning position and timing.
Overboss: A Boss Monster Adventure
Build patterns from chosen pieces to unlock scoring opportunities.
Miyabi
Build patterns from chosen pieces to unlock scoring opportunities.
Roma
Spend limited actions each turn to balance movement, setup, and scoring.
Valley Of The Kings: Afterlife
Build a deck or pool that turns small actions into stronger combos.
Le Havre: The Inland Port
Spend limited actions each turn to balance movement, setup, and scoring.
De Vulgari Eloquentia
Move forces between areas to control positions and pressure rivals.
Meuterer
Move pieces across a map while planning position and timing.
Haspelknecht: The Story Of Early Coal Mining
Place workers to claim actions and turn resources into plans.
Skulk Hollow
Play event cards to drive map pressure and long-term timing.