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Le Havre: The Inland Port box art
Rich game profile

Le Havre: The Inland Port

Le Havre: The Inland Port is a two-player game in which both players compete to become the richest harbormaster. How they do so? Players acquire resources, construct buildings and, after twelve rounds, score the total value of their buildings and their money in cash. Each round,...

Players

2

Time

?-?

Age

10+

Weight

2.5

Rating

6.81

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 1.7

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction

Replay value

Le Havre: The Inland Port has a high replayability score due to its variability in gameboard setup, the availability of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is also high, enhancing the overall replay value. Although it may take some time to learn, the game offers a rewarding and engaging experience for those willing to invest in understanding its intricacies.

Luck profile

Le Havre: The Inland Port has a moderate level of luck. Random elements, such as card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Le Havre: The Inland Port is a two-player game in which both players compete to become the richest harbormaster. How they do so? Players acquire resources, construct buildings and, after twelve rounds, score the total value of their buildings and their money in cash. Each round, a set of new, predefined buildings is added to the market. Both players now take turns by either building one of these buildings or by using an existing building's effects. To construct a building, players have to pay a certain amount of money and/or resources from their warehouse. Most of these buildings, in turn, allow to change the amount of resources on a player's warehouse board in a specific way when used. This is crucial to the game as players are restricted on how to fill or empty their warehouse. They have to combine and optimize these steps to max out the capacity of their warehouses. Players can even use their opponent's buildings, but they have to pay them one Franc (=money) to do so. When a building is not used during a round, it steadily increases in worth as its effects can be used up to four times in subsequent rounds. But a building that is not used for too long has to be sold to the market for half its value! The game uses an Ora et Labora-like wheel to track this status of each building in play. Although Le Havre: The Inland Port shares gameplay elements with Ora et Labora and is linked in theme with Le Havre, it is a distinct game with its own mechanisms and gameplay.

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Editions

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Credits

People and publishers

Designers

1
Uwe Rosenberg

Artists

1
Klemens Franz

Publishers

1
Lookout Games

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