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The Hunt
Play event cards to drive map pressure and long-term timing.
Airborne Commander
Build a deck or pool that turns small actions into stronger combos.
1565: St. Elmo's Pay – The Great Siege Of Malta
Solve a self-contained solo challenge against the game system.
General Orders: Sengoku Jidai
Protect the route that makes your next action possible; a spectacular attack is wasted if your opponent can sever its supply line first.
Gladiator
Maneuver forces across tactical or historical battle maps.
In the Shadows: Resistance in France 1943 - 1944
Force the opponent to spend scarce actions clearing pressure; a modest local move can be stronger than a flashy event if it changes the end-turn resource balance.
Wings of Glory: WW2 Battle of Britain Starter Set
Think one maneuver card beyond the current exchange; lining up a shot is useful only if the next reveal does not leave your tail exposed.
Gruntz
Capture requires surviving the reply; use vehicles to threaten the counters that would otherwise remove your scoring infantry.
For What Remains: Streets Of Ruin
Use positioning and line of sight to create tactical attacks.
Pocket Landship: Free Trial Version
Solve a self-contained solo challenge against the game system.
Milito
Build a deck or pool that turns small actions into stronger combos.
The Fields Of Normandy: A Solitaire Wargame
Maneuver forces across tactical or historical battle maps.
Saga Of The Northmen
Commit presence to key areas and fight for influence where it matters.
Okinawa: The Last Battle of World War II
Do not spend every modifier fixing an ordinary roll. Preserve enough supply to build a useful sequence when an objective, enemy, and upgraded action finally align.
Down In Flames: Locked-on
Solve a self-contained solo challenge against the game system.
Bomber Boys
Roll dice and choose how to use the results for tactical outcomes.
Scope Stalingrad
Use clues and contradictions to deduce hidden information.
The Bell of Treason: 1938 Munich Crisis in Czechoslovakia
Do not chase every objective. Protect the spaces that reinforce your side’s political narrative, then use a late event chain to shift the crisis before the final scoring window.
D-Day Dice Pocket
Lock useful symbols before rerolling, spend medals only when they change the odds, and in Express coordinate specialist timing so the whole team survives the hardest beach.
Punica: Rome vs Carthage
Threaten more than one region, hold flexible events until the opponent commits, and treat tempo as a resource rather than fighting every battle.
Battles of Medieval Britain: A Solitaire Wargame
Study the scenario objective before moving, preserve favorable terrain, and avoid exposing a strong unit merely to gain a low-odds attack; the compact map makes every lost tempo visible.
Arackhan Wars
Bluff, read opponents, and time reveals around hidden information.
Tank On Tank: East Front
Maneuver forces across tactical or historical battle maps.
Scope U-boot
Use clues and contradictions to deduce hidden information.