Table feel
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Players
1-2
Time
5-20
Age
10+
Weight
1.5
Rating
7.09
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Pocket Landship: Free Trial Version has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn further enhance the replay value. The player interaction score is average, but overall, the game offers a fresh and engaging experience with room for improvement in strategy.
The final luck score for Pocket Landship: Free Trial Version is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players also have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also play a crucial part in determining the game's outcome.
Pocket Landship is a solo 9 card wargame set in a World War I-ish world. Command a landship (the original British term for tanks) to clear a sector of enemy infantry, artillery, and landships. The player chooses either side of the 3 player cards to create either a single high powered landship with a main cannon and side sponsons, or a lesser armed landship plus a corvette class landship or squad of shock troops. The player then chooses either side of each of the 6 enemy cards to create the enemy forces - a collection of enemy landships, artillery, infantry, and mine fields arranged in 2 rows of 3 cards. Each turn, the player will roll 3 6-sided dice and assign each die to each of their cards to attack the enemies. Then, for the enemy turn, roll the 3 dice and assign them low to high left to right across the front enemy line, then take the assigned actions. Each card has its own damage track. When a card is destroyed, it is removed from the game. Win by destroying all 6 enemy cards. Lose if the enemy destroys your landship. Cover art and card background images are public domain art from WWI artist Muirhead Bone. Pocket Landship was entered in BGG's 2017 9 Card Nanogame PnP Design Contest.
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