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Stronghold: Undead (second Edition)
7.24Commit presence to key areas and fight for influence where it matters.
Tokyo Sidekick
7.44Build a deck or pool that turns small actions into stronger combos.
Zephyr: Winds Of Change
7.00Build a deck or pool that turns small actions into stronger combos.
Gangsters
6.29Make decisions quickly while the game unfolds in real time.
Malhya: Lands Of Legends
9.25Coordinate with teammates to solve the game's shared challenge.
Clash Of Armies: Medieval
7.82Build a deck or pool that turns small actions into stronger combos.
Necromunda: Dark Uprising
8.56Spend limited actions each turn to balance movement, setup, and scoring.
Exceed: Seventh Cross – Church Vs. Empire Box
7.88Move pieces across a map while planning position and timing.
Babylon 5 Wars
6.57Maneuver forces across tactical or historical battle maps.
?? ???????? ????? (a Duel For Falling Cherry Blossoms: New Act – Basic Set)
8.27Play event cards to drive map pressure and long-term timing.
Lords Of War: Templars Versus Undead
6.54Play event cards to drive map pressure and long-term timing.
Temp Worker Assassins
6.80Place workers to claim actions and turn resources into plans.
Outnumbered: Improbable Heroes
7.07Coordinate with teammates to solve the game's shared challenge.
Marvel Dice Masters: Iron Man And War Machine Starter Set
7.35Build a deck or pool that turns small actions into stronger combos.
Yomi: Round 2
7.82Manage cards in hand to time plays, combos, and scoring windows.
Looney Tunes Mayhem
7.09Coordinate with teammates around shared goals and table pressure.
The Hills Rise Wild!
6.40Roll dice and choose how to use the results for tactical outcomes.
Masters Of Mutanite
7.87Build a deck or pool that turns small actions into stronger combos.
Heroes
6.04Build a deck or pool that turns small actions into stronger combos.
Freebooter's Fate
8.14
The Supershow
8.07Roll dice and choose how to use the results for tactical outcomes.
Yucatan
6.67Commit presence to key areas and fight for influence where it matters.
Astro Knights: Eternity
8.41Build a deck or pool that turns small actions into stronger combos.
Mindbug: Beyond Evolution
8.44Bluff, read opponents, and time reveals around hidden information.