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Clash Of Armies: Medieval box art

Clash Of Armies: Medieval

Players

2

Time

30-50

Age

10+

Weight

2.23

Rating

7.82

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Clash of Armies: Medieval has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

Clash of Armies: Medieval has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.

Luck profile

Clash of Armies: Medieval has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Medieval Age, a time in our history that will remain engraved in everyone’s memory forever. Heroes, Monarchs, notable characters, military units of every size, Siege weapons, and fortifications. Each of them, an important part of human evolution, All within different events that define our past. There are myths and legends surrounded this era, that had been re-told to countless generations until this day. All this will be remembered forever, but above all things, the medieval time will be remembered because of the Clash of Armies. These clashes are represented in this fantastic head to head deck builder, where strategy and intelligence in card acquisition will lead you to a certain victory. Each player starts with a few resources and soldiers, and the game has a main marketplace where during your turn you may buy as many cards as you can, attempting to build the most powerful deck. With those cards, the objective is to deal enough damage to your opponent to win the game. But it's not that easy, while you consider the attack, it is really important to choose combinations of cards to deal the largest amount of damage, along with preparing your defenses to avoid being attack in the next round. With unique defense mechanics and beautiful illustrations, clash of Armies delivers a fast-paced head to head strategy game that will invite joy and excitement to your tabletop.

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Credits

Designers

1
Pablo Guevara

Artists

4
Walter Bou Pablo Guevara Luis Rodriguez Llopis Emmanuel Bou Roldán

Publishers

1
Poncho Games Argentina

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