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Lords Of War: Templars Versus Undead box art
2014 Ranked #8,707

Lords Of War: Templars Versus Undead

A tactical card battle has Templars and Undead place units on a grid to eliminate enemy forces or commanders. Attack-arrow formations and mobile defenses turn every adjacent placement into a precise combat puzzle.

Card Game Fantasy Campaign / Battle Card Driven Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

2.3/5

Rating

6.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The third in the Lords of War: Fantasy Battles series from Black Box Games, Lords of War: Templars versus Undead is a dual-deck strategic card game for two-plus players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The third in the Lords of War: Fantasy Battles series from Black Box Games, Lords of War: Templars versus Undead is a dual-deck strategic card game for two-plus players. Like its award-winning predecessors Lords of War: Orcs versus Dwarves and Lords of War: Elves versus Lizardmen, the game sees fantasy races engage in dynamic tactical card battles, with the armies in this set having more heavy defense and the series’ first moving units. During Lords of War battles, players use hands of six cards (called units) drawn from their army deck of 36 cards. A player turn starts with one card placed onto a gridded board. With the exception of ranged and spear units, cards must be placed adjacent to an enemy unit. An elimination phase follows in which you check for the elimination of opposing cards and the one you just placed. Cards have unique formations of attack arrows on their edges and corners signifying which adjacent cards they attack once played and the damage they will do. Each card also has a defense value which when exceeded by opposing cards sees that card defeated. Once combat has been resolved, the player can then either draw a new card from his army deck or retrieve a unit from the board that has not engaged in combat during that turn. Play continues until one player has eliminated twenty units or four commanders. The game is playable out of the box and contains two complete armies: the Templars and the Undead. These factions are differentiated by their unique cards and strategies; the Templar faction is based around a heavily armoured infantry and mobile palisades. The Undead army contains a stark range of defensive and offensive units, including zombies which roam across the battlefield. Templars versus Undead is compatible with both Elves versus Lizardmen and Orcs versus Dwarves, meaning that all the Lords of War armies can be used to battle one another. The armies can also be blended together, using a strict ranking system, to create mercenary decks for tournament play.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Nick Street Martin Vaux

Artists

1
Steve Cox

Publishers

1
Black Box Games Publishing

Linked items

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