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The Hills Rise Wild! box art
2000 Ranked #8,819

The Hills Rise Wild!

A Lovecraftian miniatures battle game has rival families search for a forbidden book while fighting to eliminate each other. Special powers and a compact board force constant confrontations from the opening turns.

Wargames Adventure Fighting Measurement Movement Variable Player Powers

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.45/5

Rating

6.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

[from a session report] The game is basically a miniatures game, but based on H.P. Lovecraft's Cthulhu Mythos.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

[from a session report] The game is basically a miniatures game, but based on H.P. Lovecraft's Cthulhu Mythos. Each player has a "family" of misfits who are seeking to locate the legendary Necromonicon and bring it safely to their lair. Of course, to do this, they must do battle with the other families, attempting to slaughter them before they can find the treasured book. Yep ... it's mass carnage. Move, invoke special powers and battle. That's about it. Thankfully, the board is small, so you encounter your opponents by the second turn and from then on, it is a constant series of battles and deaths. That means dice rolling ... LOTS of it. Since each character has a special power, quite a bit of time is spent reading the player charts to discover what each character's powers are and how to use them.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1
Play time
180 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

2
Jesper Myrfors John Scott Tynes

Artists

1
Dennis Detwiller

Publishers

1
Pagan Publishing

Linked items

No published linked games yet.