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Magic: The Gathering – Unsanctioned
7.11Manage cards in hand to time plays, combos, and scoring windows.
Epic Pvp: Magic
7.57Build a deck or pool that turns small actions into stronger combos.
Handy Brawl
8.55Manage cards in hand to time plays, combos, and scoring windows.
Twilight Sparkle's Secret Shipfic Folder
7.36Build patterns from chosen pieces to unlock scoring opportunities.
Magic: The Gathering – Duel Decks: Elves Vs. Inventors
7.37Play event cards to drive map pressure and long-term timing.
Magic: The Gathering – Jumpstart
7.74Draft from shared options to assemble a plan over successive turns.
Battleborn Legacy
7.79Commit presence to key areas and fight for influence where it matters.
Epic Card Game: Guardians Of Gowana
7.50Draft from shared options to assemble a plan over successive turns.
Krysis
6.00Compete for contested options while managing cost and timing.
Rampaging Jotunn
7.66Move forces between areas to control positions and pressure rivals.
Kazaam
6.31Remember hidden information and use recall to make better choices.
Kosmogonia 2086: Kronos Epilogue
8.28Draft from shared options to assemble a plan over successive turns.
Warlock
5.79Play event cards to drive map pressure and long-term timing.
Endless Pass: A Viking Saga
6.65Push your luck for bigger rewards while risk keeps building.
To The Death!
7.43Play linked scenarios where mission goals shape each session.
Dirge: The Rust Wars
6.89Commit presence to key areas and fight for influence where it matters.
Shadowrun: Zero Day
6.73Commit presence to key areas and fight for influence where it matters.
Bhazum
6.75Draft from shared options to assemble a plan over successive turns.
Frankenstein's Bodies
6.27Collect matching sets while timing when to score or trade them.
Midgard: The Card Game
7.08Build patterns from chosen pieces to unlock scoring opportunities.
Romance Of The Nine Empires
6.20Build a deck or pool that turns small actions into stronger combos.
Magic: The Gathering – Duel Decks: Mind Vs. Might
6.93Play event cards to drive map pressure and long-term timing.
Atlantis: Island Of Gods
6.20Spend limited actions each turn to balance movement, setup, and scoring.
Magic: The Gathering – Duel Decks: Heroes Vs. Monsters
7.44Play event cards to drive map pressure and long-term timing.