Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Handy Brawl - an epic, solo, print and play, in-hand card management game. Fully deterministic - shuffle once during setup and the rest is up to you (although I can't predict more than 5 moves)!
Core mechanisms
Key systems that shape the decisions players make.
Action Queue
Place actions into an ordered queue that resolves now or on later turns.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Action/Event
Cards can provide player actions, trigger events, or force a choice between them.
Move Through Deck
Progress through an ordered deck that represents position, time, or distance.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
Handy Brawl - an epic, solo, print and play, in-hand card management game. Fully deterministic - shuffle once during setup and the rest is up to you (although I can't predict more than 5 moves)! Great replayability - lots of possible openings for the same monster-hero pairs. If you're bored, change your Hero, Monster or both and have a completely different experience! Minimal requirements, great depth - each playthrough features only 9 card, but those 9 cards will give you a headache! No dexterity elements required - all you need to do is keep 9 cards in a stack, so as they don't fall on the ground, bonus points for being able to fan them! Well-thought saving mechanism - just stop at any time and put the cards as they are in your pocket or wallet! Quick - a single game can take you as little as 5 minutes (if you don't want to win)! Great graphics design and arts (non-existent yet)! Story-rich - break skulls, set traps and kill powerful foes. Personal experience depends on your (lack) of imagination! Designed with heart - heart of vampire pierced with an aspen stake! —description from the designer The game was designed as an entry for 2022 In-Hand Game Design Contest and placed highly in following categories: 1??st in Best Overall Solitaire Game 1??st in Ease of Holding 2??nd in Best Rule Book 3??rd in Most Innovative Mechanic 5??th in Best Use of Theme 6??th in Best Artwork and Graphic Design 6??th in Best Low Ink Printing 8??th in Best Graphic Design for Visually Impaired Players